Amanda Laucher and Paul Snively debate solving problems through types and tests using different approaches.
Tomas Petricek demoes server-side and client-side asynchronous programming with non-blocking code and without inversion of control in F#.
Phil Trelford suggests domains, such as modeling, DSLs, concurrency, for which functional programming is well-suited, and areas for which an OO or a mixed approach has better results.
Mark Rendle introduces the basic services offered by Windows Azure along with examples of various platform choices that can be used: RavenDB, ASP.NET MVC, Node.js + Express, MongoDB, Sinatra, etc.
Bryan Hunter introduces Erlang, comparing various language features with C#’s, emphasizing what it is good for and doing a demo.
Philip Japikse discusses and demoes doing BDD with Context Specifications, then using MSpec to transform those specification into TDD code.
This is Part 2 of the session. Bill Wagner and Jon Skeet explain the basics of asynchronous operations in C# using the Async keyword. The session is spiced with live demos.
Bill Wagner and Jon Skeet explain the basics of asynchronous operations in C# using the Async keyword. The session is spiced with live demos.
Andreia Gaita introduces Cxxi, a Mono C# - C++ interoperability framework meant to make instantiating C++ objects, invoking methods, sub-classing classes and other similar operations easier.
Joe Pamer presents what Type Providers coming in F# 3.0 are: a mechanism for accessing a multitude of external data source.
Richard Minerich shows how to use F# in Mono with MonoDevelop, detailing some of the features that make it attractive to programmers.
Don Syme discusses the history of F#, how it came about, the current status of the language, especially its simple model supporting parallel and asynchronous programming, and a preview of F# 3.0.