Microsoft makes Samples and Documentation Public for Concord, Visual Studio Debug Engine

by Pierre-Luc Maheu on  Oct 07, 2015

Visual Studio debug engine documentation is now available online, along with two samples. This debug engine, codenamed Concord, is Visual Studio's new debug engine that originally shipped in Visual Studio 2012.

A New Publication Model for Universal Windows Apps

by Jonathan Allen on  Oct 02, 2015

A new publication model for Universal Windows Apps reduces deployment sizes by up to 75% for small applications. And for some cases, build times have also been reduced by 30%.

Ionide is a New Atom-based F# IDE Written in F#

by Sergio De Simone on  Sep 29, 2015

Ionide, based on the Atom Editor, is a suite of packages that aim to provide a full-featured, modern, cross-platform, open-source IDE for F# development. InfoQ has talked with Ionide’s creator, Krzysztof Cieślak.

Debate: Adding Non-nullable References to C#

by Pierre-Luc Maheu on  Sep 28, 2015 4

The recent proposal to add non-nullable references to C# by Microsoft’s Mads Togersen sparked quite a debate in the .NET community. The reactions were diverse, ranging from praise to preferring status quo.

Interview with Adam Granicz on WebSharper 3

by Pierre-Luc Maheu on  Sep 14, 2015

Version 3 of WebSharper, the F# framework for developing web applications hits RTM this year. We decided to catch up with Adam Granicz, CEO of IntelliFactory, to learn what new features and improvements WebSharper 3 brings.

A Proposal to Add Option Types for References to C# 7

by Sergio De Simone on  Sep 07, 2015

Mads Torgersen, C# language program manager at Microsoft, has recently outlined a proposal for the introduction of option types for references in C# 7. Option types are meant as a means to make the language safer and reduce the occurrence of null reference exceptions, which, as Torgersen says, are rampant in C# since any reference type can reference a null value.

Typescript to Support React

by James Chesters on  Sep 07, 2015 2

Microsoft have released the beta for TypeScript 1.6, and with it support for React. Program manager Jonathan Turner explains that while the TypeScript team has collaborated with teams responsible for libraries including Dojo, Aurelia, and Angular, React is "an important library" that that has been difficult for TypeScript developers.

Price Drop and Extension Marketplace for VS Online

by Jonathan Allen on  Sep 04, 2015

When TFS was first envisioned a decade ago, it was meant to be an all-encompassing ALM solution. Since then Microsoft has come to realize that most companies prefer to mix and match the tools that best suit their needs. In response, they are reducing the price of VS Online and creating a new marketplace for third-party tools.

TFS Power Tools is Now Available for Visual Studio Express

by Jonathan Allen on  Sep 03, 2015

Starting with this release, TFS 2015 Power Tools will support all major editions of Visual Studio include the VS Express variants. Previously you need to have Visual Studio Pro or higher to use this set of extensions.

Shadow Properties in Entity Framework 7

by Jonathan Allen on  Aug 17, 2015

Shadow properties are fields that don’t exist in the class itself, but are treated as if they did by Entity Framework. They can participate in queries, create/update operations, and database migrations.

CodeRush on Roslyn

by Pierre-Luc Maheu on  Aug 10, 2015

CodeRush for Roslyn (CRR) is a new product from DevExpress, distinct from its predecessor CodeRush Classic. Its main difference is the use of Microsoft’s compiler platform, Roslyn. CCR isn’t offering all the features of its predecessor yet; they are being added as new versions are released.

TFS2015 Released with New Build System and Greater Git Support

by Jeff Martin on  Aug 06, 2015 1

TFS2015 was originally intended to launch alongside VS2015 in July, but was held back for final polishing and bug fixes. The wait is over and TFS2015 RTM is now available. Among the many changes included are the new build system and greater Git support.

Taking Advantage of Edit and Continue with C++ and VS2015

by Jeff Martin on  Aug 04, 2015

The Edit and Continue debugging feature for C++ code has been available in Visual Studio before in various forms. In Visual Studio 2015 this support has been expanded to include both 32-bit and 64-bit code while maintaining the use of the other debugging tools Visual Studio offers.

F# 4.0 Released for All Platforms

by Jeff Martin on  Aug 03, 2015

F# 4.0 has been released for the big three major platforms (Windows, Mac OS X, and Linux). F# 4.0 brings a host of new features, bug fixes, and performance improvements that benefit users of the language whether or not they are writing code in Visual Studio 2015.

Two More Major Bugs Revealed in .NET 4.6's RyuJIT Compiler

by Jeff Martin on  Jul 31, 2015

Two more significant bugs have been found when using RyuJIT and .NET 4.6. Code recompilation is not necessary to experience the effects, merely running existing code on RyuJIT (which ships in .NET 4.6 and is enabled by default) will cause severe problems.

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