Mitchel Sellers uses multiple real-world applications to show practical implementations of Async within actual applications, covering various scenarios and implementations of the Async pattern.
Phil Trelford demoes accessing a variety of data sources via F# Type Providers.
Felienne Hermans introduces BumbleBee, a refactoring and metaprogramming spreadsheets tool based on a DSL that can perform transformations against spreadsheet formulas.
Matthew Moloney discusses using F# and .NET inside Excel, demonstrating doing big data, cloud computing, using GPGPU and compiling F# Excel UDFs.
Luke Hoban introduces TypeScript and its implications for writing web applications and creating supporting tooling.
Justin Kobel introduces claims-based authentication, what are claims, their life cycle, explaining how to consume them in .NET through a number of demoes.
Mike Falanga shows several C# and F# solutions to common programming problems, comparing how well each language enhances the ability to draw accurate conclusions about the code.
Mitchel Sellers introduces .NET 4.5 Async, showing how to use it by means of examples.
Dominique Louis covers the history of MonoGame from its roots in XNA and how the team ported it to 8 platforms. He demoes taking a simple 3D XNA sample from Windows to Android and Windows Phone 8.
Robert Annett explores some of the issues of upgrading, maintaining or replacing legacy Java and .NET applications that haven't been touched in a decade, providing advice on solving common problems.
Justin Beckwith introduces several ways to deploy ASP.NET, Node, and PHP applications to Windows Azure, including git deployment, TFS deployment, continuous integration and custom scripts.