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Debate: Do We Need a Universal Web Bytecode?

by Abel Avram on  May 22, 2013 11

Is a universal web bytecode worth the trouble creating it? Is LLVM the solution? Which is better at running native code in the browser: Mozilla asm.js or Google PNaCl? This article contains opinions expressed on the web on these issues.

An Update on Google Native Client

by Abel Avram on  Dec 15, 2011

Beside C/C++, Google Native Client has added support for runtimes such as Mono, and a richer set of Pepper interfaces: accelerated 3D, full-screen, File IO, debugging, and others. New languages -Lua, TCL, OCaml- are being ported, and several major producers have ported their game engines or their games to NaCl.

Google Native Client Makes Its Debut in Chrome 14

by Abel Avram on  Aug 12, 2011

Google Native Client has been included in Chrome 14 Beta, on its way to become a technology supported in production.

Google Revamps Native Client, but will it be taking it all the way?

by Dio Synodinos on  Feb 20, 2011 8

About a year after it’s original announcement, Google released a new version of the Native Client (NaCl) SDK, which allows the safe execution of native code from a web browser. It is unclear though, if this ambitious project will be making it to production, or have the fate of other projects like Wave or Gears.

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