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Google Play Games: Events And Quests, Saved Game

by Roopesh Shenoy on  Jul 15, 2014

Google Play Games services got new features in Events and Quests, and a new Save Game API last month. The C++ and the iOS SDKs are now up-to-date with these features.

Android to Include Ahead-Of-Time Compiler

by Seth Cousins on  Jul 12, 2014 4

Google announced the next version of the Android operating system at Google I/O 2014. Code named “L release,” in the most significant change to the system architecture a new runtime simply called the Android RunTime (ART) with an AOT compiler replaces the Dalvik virtual machine and its JIT compiler.

Google's Study Provides Insights into Programmers' Build Errors

by Sergio De Simone on  Jul 07, 2014

Google engineers have recently published a research paper presenting an empirical study of 26.6 million builds produced during a period of nine months by thousands of developers at Google. The paper describes the build workflow, and analyzes failure frequency, compiler error types, and resolution efforts. Such a study, its authors say, can help improve the build process and support to developers.

Google Launches Gmail API Beta

by Sergio De Simone on  Jul 01, 2014

At the last Google I/O Google has introduced a new Gmail API aiming at "giving developers flexible, RESTful access to the user's inbox, with a natural interface to Threads, Messages, Labels, Drafts, and History", and bringing developers multiple benefits over IMAP, says Google.

Dartium Comes To Android

by Roopesh Shenoy on  Jun 30, 2014

Dart 1.5 released last week with a focus on mobile development. This includes a version of Dartium that works on Android along with editor improvements to support debugging of mobile web apps built using Dart.

Google Announces Cloud Dataflow Beta at Google I/O

by Barry Burd on  Jun 28, 2014 2

At its annual developer conference, Google announced a set of new initiatives for cloud computing. At the top of the list is Cloud Dataflow -- a way of managing complex data pipelines.

Google Introduces Material Design at Google I/O

by Abel Avram on  Jun 26, 2014

Google is introducing Material Design, a visual language incorporating design principles for user interfaces spanning a multitude of devices from wearables to smartphones, tablets, desktops and TVs. Material Design attempts to provide fluid motion on tactile surfaces, but mouse and keyboard-based devices are also considered.

Cayley: A Graph Engine Inspired by Google’s Knowledge Graph

by Abel Avram on  Jun 26, 2014

Barak Michener, a Software Engineer working for the Google Knowledge Team, has open sourced a personal project called Cayley, a graph database inspired by Freebase and the Google Knowledge Graph, the later powering Google’s search engine. Freebase is a collection of free structured data, currently at ~2.7B facts and counting, and an API for querying this data.

Google's Go Gets Faster

by Roopesh Shenoy on  Jun 21, 2014 3

Go 1.3 has been released after almost 3 months of beta. The new version has no language changes over 1.2, but comes with several performance improvements, support for running command-line programs under Native-Client and several other enhancements.

Google Chrome PDF Engine is now Open Source

by Sergio De Simone on  Jun 20, 2014

Google has open sourced Chrome PDF engine, which allows to view and print PDF files, and fill PDF forms. The announcement came earlier this month from Foxit Software, the original maker of Foxit PDF SDK, which Google chose as the base for its Chrome PDF engine. Formerly closed-source, Chrome PDF code is now hosted on Google Source as the PDFium open source project.

Google Web Fundamentals and Web Starter Kit

by Abel Avram on  Jun 20, 2014 1

Google has published a number of guidelines and boilerplate code for cross-platform responsive website design.

Google Open-Sources FlatBuffers: Efficient, Cross-Platform, Serialization Library

by Roopesh Shenoy on  Jun 18, 2014 3

The Google "Fun Propulsion Labs" team has recently open-sourced FlatBuffers. Built especially to support performance needs of game developers, FlatBuffers stores serialized data in buffers which can be either stored in files or transferred across the network as-is, without any parsing overhead.

Google Announces Development Kit for a Tablet with Advanced Vision Capabilities

by Sergio De Simone on  Jun 12, 2014

Google has announced the availability of Project Tango Development Kit, which should allow developers to make applications that track full 3-dimensional motion and capture surfaces in the environment. Tango development kit, created in collaboration with NVDIA, includes the new Tegra K1 mobile processor and aims at providing a platform designed for computer vision and 3D sensing.

DockerCon 2014 Highlights

by Chris Swan on  Jun 12, 2014

After the launch of Docker 1.0 there was more to come. The conference t-shirts said ‘Containers everywhere!’, with plenty of evidence of that from the large Bay area service providers. There were also some additional launches - libswarm ‘a minimalist toolkit to compose network services’, libchan ‘an ultra-lightweight networking library’, and more partners getting involved with libcontainer.

Google Is Now Indexing JavaScript and CSS Content: Pitfalls to Avoid

by Sergio De Simone on  May 30, 2014 1

Google has announced that Googlebot, its web crawler, now executes and indexes some content in JavaScript. This change could impact negatively search results, unless a few basic rules are taken into account.

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