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New Device Mode in Google Chrome

by David Iffland on  Aug 29, 2014

In an upcoming Chrome release, Google upgraded DevTools with a new “Device Mode” to enable streamlined device display emulation, media query inspection, and a new network throttling tool. These tools make it easier for developers to emulate various devices and situations that their web page will encounter in the wild.

ORTC and the Future of WebRTC

by Abel Avram on  Aug 21, 2014

The first stable ORTC (Object RTC) specification is out. The questions is how is it going to impact WebRTC?

Google unveils Mesa - Geo-Replicated Near-Realtime Scalable Data Warehouse

by Matt Kapilevich on  Aug 19, 2014

Google has unveiled their new data-warehouse called Mesa. Mesa is a system that scales across multiple data centers and processes petabytes of data, while being able to respond to queries in sub-second time and maintain ACID properties.

New Android Features for Project ARA to Become Part of Mainline Android

by Sergio De Simone on  Aug 11, 2014

Google is working with Linaro to develop a special edition of Android to support specific features required for the Project Ara customizable smartphone, said Linaro CEO George Grey. This collaboration is aimed to make improvements and additional functionality in the Android ARA version “part of mainline Android,” Grey said.

Google Showcases Android Best Practices by Open-sourcing Google I/O App

by Sergio De Simone on  Aug 04, 2014 2

Google has recently made available the source code of the 2014 version of the Google I/O app. The primary goal of this is to provide a practical example of best practices for Android app design and development, including essential features to most Android apps, and a customizable template for apps with similar features.

Google Play Games: Events And Quests, Saved Game

by Roopesh Shenoy on  Jul 15, 2014

Google Play Games services got new features in Events and Quests, and a new Save Game API last month. The C++ and the iOS SDKs are now up-to-date with these features.

Android to Include Ahead-Of-Time Compiler

by Seth Cousins on  Jul 12, 2014 4

Google announced the next version of the Android operating system at Google I/O 2014. Code named “L release,” in the most significant change to the system architecture a new runtime simply called the Android RunTime (ART) with an AOT compiler replaces the Dalvik virtual machine and its JIT compiler.

Google's Study Provides Insights into Programmers' Build Errors

by Sergio De Simone on  Jul 07, 2014

Google engineers have recently published a research paper presenting an empirical study of 26.6 million builds produced during a period of nine months by thousands of developers at Google. The paper describes the build workflow, and analyzes failure frequency, compiler error types, and resolution efforts. Such a study, its authors say, can help improve the build process and support to developers.

Google Launches Gmail API Beta

by Sergio De Simone on  Jul 01, 2014

At the last Google I/O Google has introduced a new Gmail API aiming at "giving developers flexible, RESTful access to the user's inbox, with a natural interface to Threads, Messages, Labels, Drafts, and History", and bringing developers multiple benefits over IMAP, says Google.

Dartium Comes To Android

by Roopesh Shenoy on  Jun 30, 2014

Dart 1.5 released last week with a focus on mobile development. This includes a version of Dartium that works on Android along with editor improvements to support debugging of mobile web apps built using Dart.

Google Announces Cloud Dataflow Beta at Google I/O

by Barry Burd on  Jun 28, 2014 2

At its annual developer conference, Google announced a set of new initiatives for cloud computing. At the top of the list is Cloud Dataflow -- a way of managing complex data pipelines.

Google Introduces Material Design at Google I/O

by Abel Avram on  Jun 26, 2014

Google is introducing Material Design, a visual language incorporating design principles for user interfaces spanning a multitude of devices from wearables to smartphones, tablets, desktops and TVs. Material Design attempts to provide fluid motion on tactile surfaces, but mouse and keyboard-based devices are also considered.

Cayley: A Graph Engine Inspired by Google’s Knowledge Graph

by Abel Avram on  Jun 26, 2014

Barak Michener, a Software Engineer working for the Google Knowledge Team, has open sourced a personal project called Cayley, a graph database inspired by Freebase and the Google Knowledge Graph, the later powering Google’s search engine. Freebase is a collection of free structured data, currently at ~2.7B facts and counting, and an API for querying this data.

Google's Go Gets Faster

by Roopesh Shenoy on  Jun 21, 2014 3

Go 1.3 has been released after almost 3 months of beta. The new version has no language changes over 1.2, but comes with several performance improvements, support for running command-line programs under Native-Client and several other enhancements.

Google Chrome PDF Engine is now Open Source

by Sergio De Simone on  Jun 20, 2014

Google has open sourced Chrome PDF engine, which allows to view and print PDF files, and fill PDF forms. The announcement came earlier this month from Foxit Software, the original maker of Foxit PDF SDK, which Google chose as the base for its Chrome PDF engine. Formerly closed-source, Chrome PDF code is now hosted on Google Source as the PDFium open source project.

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