There are various types of subscriptions: recurring, non-recurring, free-trial periods, various billing cycles and any possible billing variation one can imagine. But with lack of information online, you might discover that mobile subscriptions behave differently from what you expected. This article will make your life somewhat easier when addressing an in-app subscriptions implementation.
Developing an app that represents your business may seem easier than what it was five years ago but turning the app into a viable business requires more hardship than just development skills. Increasing competition in mobile app stores is making things even harder for any app to survive and grow like a business. This articles provides a few tips to make your app a success
Offline support for mobile applications can be thought of as the ability for the app to react gracefully to the lack of connectivity. The rather new context of mobile devices introduced problems such as presence or absence of a network connection or even high latency and low bandwidth. This article covers approaches to these problems in the field of mobile app development.
Less than a year ago, Apple introduced Swift to the developer community. InfoQ caught up with Alex Blewitt, author of "Swift Essentials", a book on developing iOS apps using Swift.
Cloud based test labs provide an infrastructure to automatically test your software on a great number of devices. Leverage this in your build to reach to goal of continuous quality.
How does Google manage the test and release processes for Chrome for iOS? What kind of tests are in place? What is the life cycle of a new feature from acceptance to release?
It's nearly Christmas time now and some might still be looking for a tree and a few presents. This article lets you to create trees and presents on your iOS device using Apple Swift. Merry Swiftmas!
John Milinovich explains why mobile deep links matter, how to implement them and search for deep links in other apps using the URX API.
This InfoQ article series is focused on the fast-changing world of Mobile technology. This tehnology will influence the way we design, develop and test software in the coming years.
Mobile channels are getting more and more important - consequently, the concepts of website optimization and customer behavior analysis are being transferred to field of mobile applications.
Whereas it’s clear that one has to support Android and iOS to reach a maximum of mobile users, it’s not quite clear, what technology and tools to chose to build applications for those systems.
DukeScript is a technology meant to bring Java to every client, mobile or desktop, without the need of a plug-in, in an attempt to fulfill the initial vision for Java: Write Once, Run Everywhere.