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  • Virtual Panel on App Development

    by Ralph Winzinger on  Nov 05, 2014

    Mobile apps are everywhere and a company can hardly ignore them as an additional or even as the primary channel to offer services. Whereas it’s clear that one has to support Android and iOS to reach a maximum of users, it’s not quite clear, what technology and tools to chose to build applications for those systems or whether to go “native”, “hybrid” or “HTML/JavaScript” ...

  • DukeScript: A New Attempt to Run Java Everywhere

    by Abel Avram on  Oct 09, 2014

    DukeScript is a technology meant to bring Java to every client, mobile or desktop, without the need of a plug-in. In spite of its misleading name, DukeScript is not a new scripting language but an attempt to “put Java back in JavaScript”, in an attempt to fulfill the initial vision for Java: Write Once, Run Everywhere.

  • Swift Programming Language

    by Gustavo Machado on  Sep 27, 2014

    This year, Apple surprisingly unveiled Swift, a new programming language for iOS and OSX at WWDC. Swift is an alternative to Objective-C introducing syntactical concepts and programming paradigms well known from other languages but not available in iOS and OSX world yet. In this article, Gustavo Machado, vice president of engineering at KidoZen, details why Swift is an enrichment to iOS and OSX.

Building and Deploying Android Apps Using JavaFX

Posted by Johan Vos on  Sep 02, 2014

Building Android and iOS applications using JavaFX, now included in Java 8, is a game changer for JavaFX. In this article we will show how to develop and upload JavaFX Applications on Android devices. 8

Unusual Ways to Create a Mobile App

Posted by Niklas Therning, Sven Efftinge on  Jul 16, 2014

There are hundreds of thousands of mobile applications in the iOS or Android app stores. In this article we would like to show you two not so common ways to build native apps with Java and Xtend.

Native Cross-Platform Apps with Tabris

Posted by Jochen Krause, Holger Staudacher on  May 07, 2013

Tabris is the first Java toolkit for the cross-platform development of native mobile applications. It combines native user experience with tailor-made, native controls and functions. 1

A Technical Overview of Moscrif – MObile SCRipting Framework

Posted by Jozef Pridavok on  Dec 10, 2012

Moscrif is a cross-platform solution for mobile application development enabling developers to create native applications and games for smartphones, tablets and desktops.

From C# to Objective-C with Somya Jain

Posted by Somya Jain on  Apr 24, 2012

With the increased interest in iOS LOB applications, there are a lot of opportunities for teams that are willing to cross-train in Objective-C. Somya Jain explains what that entails for C# developers. 2

An Overview of .NET/Mono Runtime Versions, Profiles, and Targeting Packs

Posted by Jonathan Allen on  Oct 25, 2011

.NET/Mono has never been a single, unified stack and over the years it continues to grow. In an attempt to clear up some of the confusion this article reintroduces all of the major profiles.

Wally McClure on the Future of MonoTouch and Mono for Android

Posted by Jonathan Allen on  Aug 01, 2011

We interviewed Wallace B. McClure, co-author of iPhone Programming with MonoTouch and Android Programming with Mono for Android, about the future of Mono as a development platform for mobile devices.

Debugging in MonoTouch

Posted by Bryan Costanich on  May 10, 2010

This article explores how to set up, test out, and work with the MonoTouch debugger while developing iPhone applications, including debugging running applications over Wifi. 2

Customizing Tables in MonoTouch

Posted by Bryan Costanich on  Apr 01, 2010

Tables are common in iPhone apps, but are very specific given the iPhone's constraints. However, Apple offers easy customization, and this article explores creating highly customized iPhone tables. 7

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