It's nearly Christmas time now and some might still be looking for a tree and a few presents. Well, InfoQ would like to help you here. This article teaches you to create as many trees and presents as you need on your iOS device using Apple Swift and SceneKit. SceneKit is a 3d-graphics-framework often used for gaming projects and obviously sometimes to create Christmas accessories. Merry Swiftmas!
This InfoQ article series is focused on the fast-changing world of Mobile technology. Various technologies emerged to create mobile apps and development processes start to consider mobile as first class citizens. But even though mobile already seems to be omnipresent, the future is just about to start. All this will influence the way we design, develop and test software in the coming years.
Mobile channels are getting more and more important - consequently, the concepts of website optimization and customer behavior analysis are being transferred to field of mobile applications.
Whereas it’s clear that one has to support Android and iOS to reach a maximum of mobile users, it’s not quite clear, what technology and tools to chose to build applications for those systems.
DukeScript is a technology meant to bring Java to every client, mobile or desktop, without the need of a plug-in, in an attempt to fulfill the initial vision for Java: Write Once, Run Everywhere.
This year, Apple surprisingly unveiled Swift, a new programming language for iOS and OSX at WWDC. This article details why Swift is an enrichment to the Apple ecosystem.
Building Android and iOS applications using JavaFX, now included in Java 8, is a game changer for JavaFX. In this article we will show how to develop and upload JavaFX Applications on Android devices. 8
There are hundreds of thousands of mobile applications in the iOS or Android app stores. In this article we would like to show you two not so common ways to build native apps with Java and Xtend.
Tabris is the first Java toolkit for the cross-platform development of native mobile applications. It combines native user experience with tailor-made, native controls and functions. 1
Moscrif is a cross-platform solution for mobile application development enabling developers to create native applications and games for smartphones, tablets and desktops.
With the increased interest in iOS LOB applications, there are a lot of opportunities for teams that are willing to cross-train in Objective-C. Somya Jain explains what that entails for C# developers. 2