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  • Scaling Mobile at XING: Platform, Framework and Domain Teams

    by Alexey Krivitsky on  Aug 26, 2015

    This article describes learning from XING on how to scale mobile development such that as many teams as necessary can contribute to the development of mobile apps (on both iOS and Android platforms) and at the same time keep the apps consistent, stable and shiny. It summarizes the key decisions and structural changes they made in order to enable scaling mobile from 2 to 10 teams.

  • In-App Subscriptions Made Easy

    by Ofir Sharony on  Aug 01, 2015

    There are various types of subscriptions: recurring, non-recurring, free-trial periods, various billing cycles and any possible billing variation one can imagine. But with lack of information online, you might discover that mobile subscriptions behave differently from what you expected. This article will make your life somewhat easier when addressing an in-app subscriptions implementation.

  • How to Turn Your App into a Business

    by Juned Ghanchi on  Jul 22, 2015

    Developing an app that represents your business may seem easier than what it was five years ago but turning the app into a viable business requires more hardship than just development skills. Increasing competition in mobile app stores is making things even harder for any app to survive and grow like a business. This articles provides a few tips to make your app a success

Mobile Apps Offline Support

Posted by Gustavo Machado on  May 29, 2015

Offline support for mobile applications can be thought of as the ability for the app to react gracefully to the lack of connectivity which is a common problem in the field of mobile app development. 2

Q&A with Alex Blewitt on Swift Essentials

Posted by Ralph Winzinger on  May 17, 2015

Less than a year ago, Apple introduced Swift to the developer community. InfoQ caught up with Alex Blewitt, author of "Swift Essentials", a book on developing iOS apps using Swift.

Continuous Quality and the Cloud: How You Should Be Testing Mobile Apps

Posted by Eran Kinsbruner on  May 05, 2015

Cloud based test labs provide an infrastructure to automatically test your software on a great number of devices. Leverage this in your build to reach to goal of continuous quality.

Insights into the Testing and Release Processes for Chrome for iOS

Posted by Sergio De Simone on  Feb 09, 2015

How does Google manage the test and release processes for Chrome for iOS? What kind of tests are in place? What is the life cycle of a new feature from acceptance to release?

Merry Swiftmas from InfoQ

Posted by Alex Blewitt on  Dec 20, 2014

It's nearly Christmas time now and some might still be looking for a tree and a few presents. This article lets you to create trees and presents on your iOS device using Apple Swift. Merry Swiftmas!

Implementing and Searching Deep Links with the URX API

Posted by John Milinovich on  Nov 28, 2014

John Milinovich explains why mobile deep links matter, how to implement them and search for deep links in other apps using the URX API.

Article Series: Creating Mobile Apps - Recently New Technology and Already a Commodity?

Posted by Ralph Winzinger on  Nov 25, 2014

This InfoQ article series is focused on the fast-changing world of Mobile technology. This tehnology will influence the way we design, develop and test software in the coming years.

Behavioral Analysis for Mobile Apps

Posted by Ralph Winzinger on  Nov 24, 2014

Mobile channels are getting more and more important - consequently, the concepts of website optimization and customer behavior analysis are being transferred to field of mobile applications.

Virtual Panel on App Development

Posted by Ralph Winzinger on  Nov 05, 2014

Whereas it’s clear that one has to support Android and iOS to reach a maximum of mobile users, it’s not quite clear, what technology and tools to chose to build applications for those systems.

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