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CocosSharp: Xamarin Forks Cocos2D-XNA

by Abel Avram on  Aug 13, 2014

Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.

New in Motorola RhoMobile 5.0: Licensing Model, Cloud Services and KitKat Support

by Abel Avram on  Jul 31, 2014

Motorola RhoMobile 5.0 comes with a new licensing model, support for the latest iOS and Android versions, a set of new or improved cloud services – Build, Synchronization, Push Notification –, Zebra Printing support, and others.

F# Native App Development on iOS and Android

by Sergio De Simone on  Jul 25, 2014

F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let's give a look at some experience reports.

RubyMotion Announces Android Support

by Mirko Stocker on  Jul 24, 2014

RubyMotion is expanding from iOS to Android with their upcoming 3.0 release. InfoQ talked to Laurent Sansonetti to learn how they built a new Ruby runtime that is statically compiled and integrates with Android.

Realm: Low-Footprint, Thread-Safe Database For iOS And Android

by Roopesh Shenoy on  Jul 23, 2014

Realm is an open-source, Object-oriented database. It provides a simpler, more performant alternative to using CoreData on iOS and will soon be available on Android as well.

Google Released LiquidFun 1.1, Open-source 2D Physics Engine

by Sergio De Simone on  Jul 18, 2014

Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.

GapDebug, Mobile Debugging Tool for PhoneGap and Cordova, Enters Public Beta

by Sergio De Simone on  Jul 15, 2014

Genuitec has announced a public beta for GapDebug, a free debugger for hybrid mobile apps built on top of the Cordova/PhoneGap SDK. GapDebug integrates versions of the Safari Webkit Inspector and Chrome Dev Tools to offer an integrated debugging experience on OS X and Windows.

Google Play Games: Events And Quests, Saved Game

by Roopesh Shenoy on  Jul 15, 2014

Google Play Games services got new features in Events and Quests, and a new Save Game API last month. The C++ and the iOS SDKs are now up-to-date with these features.

DBAccess: a Thread-safe, Efficient Alternative to Core Data

by Sergio De Simone on  Jul 14, 2014

DBAccess is a new ORM for iOS that promises to improve on Apple's Core Data by providing thread-safety and high performance. InfoQ has interviewed its author.

Android to Include Ahead-Of-Time Compiler

by Seth Cousins on  Jul 12, 2014 4

Google announced the next version of the Android operating system at Google I/O 2014. Code named “L release,” in the most significant change to the system architecture a new runtime simply called the Android RunTime (ART) with an AOT compiler replaces the Dalvik virtual machine and its JIT compiler.

App Extensions for iOS 8 in Depth

by Sergio De Simone on  Jul 10, 2014

Apple recently announced app extensions for iOS 8, which allow developers to extend functionality and content beyond the boundaries of a single app. Learn what iOS 8 app extensions are and how they work.

Google Launches Gmail API Beta

by Sergio De Simone on  Jul 01, 2014

At the last Google I/O Google has introduced a new Gmail API aiming at "giving developers flexible, RESTful access to the user's inbox, with a natural interface to Threads, Messages, Labels, Drafts, and History", and bringing developers multiple benefits over IMAP, says Google.

Drupal Integration with Native iOS and Android Apps

by Sergio De Simone on  Jun 30, 2014

At latest Drupal Conference in Austin, TX, mobile and web development company Lemberg has introduced a native Drupal 8 software development kit. Lemberg's SDK aims at making it easier for developers to handle the communication between a native mobile app and a Drupal website. The SDK is currently available only for iOS and Android, while the Windows Phone version should be coming soon.

WebIDE: A Web IDE in Firefox

by Abel Avram on  Jun 24, 2014 1

Mozilla has released in the nightly builds an IDE for creating, editing, running and debugging web applications on Firefox OS devices and simulators, planning to extend it to all major browsers on mobile devices.

Google Web Fundamentals and Web Starter Kit

by Abel Avram on  Jun 20, 2014 1

Google has published a number of guidelines and boilerplate code for cross-platform responsive website design.

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