Mozilla has released in the nightly builds an IDE for creating, editing, running and debugging web applications on Firefox OS devices and simulators, planning to extend it to all major browsers on mobile devices.
Google has published a number of guidelines and boilerplate code for cross-platform responsive website design.
At WWDC 2014, Apple announced the integration of TestFlight within the iOS 8 development tool suite. This aims at giving developers more options to set up a beta testing program and make the whole process a lot easier, thus promising to fix a longstanding complaint from developers about the hardness of testing iOS apps before launch.
Amazon has announced that it has started exploring integration of the Mobile Associates API (MAA) into iOS apps. Amazon encourages developers to present their use cases for them to participate in a private beta program that will guarantee early access to MAA for iOS. Interested developers will be selected by Amazon based on their use case and their willingness to provide feedback.
Cordova/PhoneGap 3.5.0 no longer support iOS 5, 3.6.0+ will not support WP 7, and future updates will come through npm.
Performance is one of the benefits that Apple claims its new Swift programming language should bring to OS X and iOS developers, and being in beta hasn't prevented independent developers from running benchmarks and reporting their findings. Perhaps unsurprisingly these show that in some cases Swift performance is not yet satisfactory.
Behavioral testing of mobile applications is becoming more and more important for a huge number of companies. Splitforce launched a tool suite to optimize mobile applications by A/B-testing in 2013. Now, Splitforce launched an updated version of its tool suite with functionalities like user-targeting, tests based on behavioral data or auto-optimization.
Apple introduction of Swift, a new programming language for the OS X and iOS platform, has sparked some interest from the developers' community. If you are interested in learning more about Swift, here you can find some useful online resources.
At its 2014 Worldwide Developer Conference, Apple announced its new mobile operating system, iOS 8, alongside new SDKs and development tools. New Apple software includes over 4000 new APIs, including all new frameworks such as HealthKit, HomeKit, and CloudKit, and enhancements to the platform gaming capabilities. Apple also announced a new language aiming at being the successor to Objective-C.
Up until now one could write with Xamarin cross-platform native mobile applications that shared 80% of the code on average with the rest of 20% representing UI code that had to be written separately for each platform. The latest release, Xamarin 3.0, introduces Xamarin.Forms, a MVVM library for writing a single UI code in C# being executed natively on iOS, Android or Windows Phone.
Dropbox developers have recently given some talks describing how they support both iOS and Android in their apps without having to recode everything on each platform. Let's review the reasons that led to their approach, the benefits it brings, and some key points learned through the process.
Facebook has recently open-sourced Pop, the animation engine behind its iOS Paper app. Pop aims at making it easier for developers to go beyond fire-and-forget animations, thus enabling interactive animations. In addition to static animations, Pop supports spring and decay dynamic animations, as well allowing the creation of custom animations.
Microsoft has added native support for hybrid cross-platform mobile applications in Visual Studio 2013 Update 2.
At its F8 developer conference, Facebook announced App Links, an open, cross-platform solution for app-to-app linking aiming at making it easier for developers to link to other applications from their own apps. Besides Facebook, many companies have announced their support for App Links, including Parse, Dropbox, and Spotify. Android, iOS, and Windows Phone are currently supported.