After many years of working on HTML5 support, YouTube has decided to use their HTML5 video player as the default for modern browsers, using the old Flash-based player only for legacy browsers. Using MPEG-DASH and W3C Media Source Extensions, YouTube can use Adaptive Bitrate streaming to reduce buffering and improve initial playback speed.
A team of former Opera developers along with their ex-CEO Jon von Tetzchner have created a new browser called Vivaldi.
The io.js team has released version 1.0 -- but the versioning does not suggest the platform is "production ready." Despite overtaking Node, io.js clarifies the release in its own FAQ: "The choice to release as 1.0.x was not to signify that io.js should be considered production-ready, but because it was a significant enough release from Node.js to warrant a major version increment," it says.
The Atom’s team has announced a pre-release but stable version of the editor’s API.
Mozilla has released version 1.0 of L20n, an open source, localisation-specific scripting language.
The Chromium team announced back in August that Google is no longer working on implementing Pointer Events in Chrome in order to focus on Touch Events. Now they have given control to the Pointer Events polyfill library to jQuery which is hoping to “drive developer adoption of this unified event system” and eventually see “all browsers implement this standard natively.”
Ember.js has released version 1.9, bringing with it support for Handlebars 2.0, as well as performance improvements, and the introduction of HTMLBars into the Ember 1.10 beta.
Google has announced AngularJS 1.4 and their plans for 2015 on the 1.X branch. New features and bug fixes will come to AngularJS 1.4 and 1.5 while development on 2.0 continues in parallel.
Google has released version 1.8 of Dart, bringing with it experimental support for enums. InfoQ sat down with developer advocate Seth Ladd to get more information about the feature, and the latest info on the Dart project.
AppGyver has announced Supersonic, a new framework to build hybrid mobile apps on Android and iOS that promises to provide "real native performance," says AppGyver, thanks to a novel approach to designing hybrid apps. Supersonic is also integrated with Steroids, an impressive cross-platform IDE for hybrid apps.