Stacia Viscardi outlines the weaknesses of traditional resourcing methods and their illusion of efficiency, presenting a way for transitioning to a leaner and more innovative approach.
Jeff Gothelf explains how to create better product definitions with Design Thinking and Lean UX.
Michele Ide-Smith and James Murtagh report on prototyping a tool for Oracle software developers during a 3-days trade show using Agile and Lean UX methods.
Satish Thatte introduces Scrum, Agile and Lean, then explains how Lean can be used to enhance Agile practices.
Roman Pichler shares insight on Agile practices that can improve innovation, discussing the innovation stages and how product ownership, process, and project setup are influenced by uncertainty.
Adam Yuret introduces Lean Coffee, a structured and agenda-less meeting where Agile and Lean principles are applied.
Jim Benson develops the idea that software is not engineered, and it is better done collaboratively by a communicative team using Agile and Kanban methodology and tools.
Don Reinertsen proposes addressing uncertainty not by considering it harmful nor by embracing it but by efficiently reducing it in the context of the economic laws governing the software dev process.
Jesper Boeg shares his experience, lessons learned, failures, and common problems met when introducing Kanban to various teams having no previous Agile or Lean experience
Dan North shares his experience in a new endeavor working for a trading company with distributed teams embracing ideas from Lean and Theory of Constraints.
Don Reinertsen outlines the need for using an economic model for development, explaining what that is emphasizing the cost of delay, how an economic model looks like, how to build and use one.
Benjamin Mitchell advices on carrying team conversations about information presented on Kanban boards helping members to change their thinking and acts in order to achieve evolutionary change.