It's nearly Christmas time now and some might still be looking for a tree and a few presents. Well, InfoQ would like to help you here. This article teaches you to create as many trees and presents as you need on your iOS device using Apple Swift and SceneKit. SceneKit is a 3d-graphics-framework often used for gaming projects and obviously sometimes to create Christmas accessories. Merry Swiftmas!
This InfoQ article series is focused on the fast-changing world of Mobile technology. Various technologies emerged to create mobile apps and development processes start to consider mobile as first class citizens. But even though mobile already seems to be omnipresent, the future is just about to start. All this will influence the way we design, develop and test software in the coming years.
Mobile channels are getting more and more important - consequently, the concepts of website optimization and customer behavior analysis are being transferred to field of mobile applications.
Whereas it’s clear that one has to support Android and iOS to reach a maximum of mobile users, it’s not quite clear, what technology and tools to chose to build applications for those systems.
Smartphone users are estimated to number 3.5 billion by 2019. Obtaining and effectively analyzing data from consumers’ mobile device is paramount to any designer’s continued success.
DukeScript is a technology meant to bring Java to every client, mobile or desktop, without the need of a plug-in, in an attempt to fulfill the initial vision for Java: Write Once, Run Everywhere.
"Pro Website Development and Operations" is a quick read providing some useful insights and potential starting points for technical managers in medium to large enterprises starting on a DevOps journey
This year, Apple surprisingly unveiled Swift, a new programming language for iOS and OSX at WWDC. This article details why Swift is an enrichment to the Apple ecosystem.
Building Android and iOS applications using JavaFX, now included in Java 8, is a game changer for JavaFX. In this article we will show how to develop and upload JavaFX Applications on Android devices. 8
In this article, authors discuss a case study of several Android mobile apps to analyze software reuse in terms of inheritance and code reuse as well as framework reuse of whole apps.
There are hundreds of thousands of mobile applications in the iOS or Android app stores. In this article we would like to show you two not so common ways to build native apps with Java and Xtend.