Barbara Fusinska explains the challenges of building offline mobile applications: synchronisation, API design, data modeling, and much more.
Marc Prud'hommeaux talks about his experience using Apple's Swift language, both to write new code and port an existing Objective-C code base. Also: immutable data structures, concurrency, and more.
Adam Ernst talks about how functional programming and immutable data structures have made Facebook’s iOS app much easier to test and debug. By decoupling the data pipeline from the UI objects, and minimising the wrk on the UI thread, the application has become easier to test and suffers less bugs than when the UI was generated procedurally.
TJ VanToll explains hybrid development for mobile apps: reasons to choose hybrid over native and vice versa, issues with web views for mobile apps, cross compilation vs web apps, and much more.
Tomomi Imura discusses the state of the mobile web, responsive design, device APIs, how CSS preprocessors helped evolve the CSS standard, and much more.
Hadoop, the distributive file system and MapReduce are just a few of the topics covered in this interview recorded live at QCon San Francisco 2013. Industry-standard Agile implementation and a lot of testing, assures the development team at Ancestry.com that they have an app that can handle the large traffic demands of the popular genealogy site.
Developer Evangelist Jon Gottfried of Twilio discusses the ins and outs of adding voice and SMS messages with Twilio's RESTful API. Learn about adding Twilio's telephony features like sending and receiving text messages to and from your mobile or web app.
Andrew Betts, founder of FT labs, discusses emerging trends in mobile development using web technologies, the benefits of developing for the web over building native, the difficulties of dealing with browsers and tooling.
Christian Legnitto describes FB's release process for mobile apps, how FB has no dedicated iOS or Android teams, A/B testing and the Play Beta program, tools used for the build process, and much more.
Mark Meretzky explains the difference in programming for iOS and Android, which platform is easier to teach, fragmentation, XCode vs Eclipse, and much more.