Bindings, Platforms, and Innovation
This presentation focuses on the Internet and separating myth from fact, history from the future, and the mundane from the imaginative. Bob Frankston presents a vision of what could and should be.
Tracking change and innovation in the enterprise software development community
Posted by Kurt Christensen on Dec 27, 2006 08:00 PM
Matt Heusser has written a new piece about the problems inherent with excessively detailed systems and processes, and how this relates to agile software development. According to Matt, the trouble with rigid systems is threefold:This is a huge part of the problem that CMM(I) and ISO 9000 have. They want to be one-page descriptions that say "Do the Right Thing" or "Do Good Work", but you need to define "Good" and "Right", and to try to do that... while dealing with all of the variables in software development is, well ... hard.Agile has been criticized for not being sufficiently prescriptive, but many agile methods - Scrum in particular - assert that rigid definitions are the problem and not the solution. From "The Philosophy of Scrum":
Scrum states that the systems development process is an unpredictable, complicated process that can only be roughly described as an overall progression. Cookbook, step-by-step approaches do not work because they aren't adequately defined and don't cope with the unpredictability of systems development.To summarize, Matt quotes from software testing expert Michael Bolton:
If your project has dug itself a hole, your process ain't gonna pick up the shovel.
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