InfoQ

News

Factories 201 Series - Building Software Factories

Posted by Hartmut Wilms on Mar 11, 2007

Community
.NET
Topics
Domain Specific Languages ,
Design
Tags
Software Factories ,
Patterns and Practices ,
Code Generation

Edward Bakker and Jezz Santos have been writing a very interesting series about Software Factories, which goes way beyond the basics. Lately the series has come to an end and now provides a complete set of concise guidelines. The Microsoft Software Factories Initiative and Domain-Specific Languages have been a cause of many discussions long before any implementations were available. Today, Microsoft provides tools such as the Guidance Automation Extensions (GAX), the Guidance Automation Toolkit (GAT), and the Domain-Specific Language Tools (DSL Tools).

The tools allow developers and architects using the Software Factories provided by the Microsoft patterns & practices team as well as building Factories on their own. Altough many resources are available, it is still very difficult to enter the world of Software factories. The 201 series is a great way to start. As Edward Bakker points out
It might sound simple; install GAT and the DSL Tools and build your first factory but unfortunately, from what I experienced, it isn't that easy (it might be me of course!). I had (and still have) a lot of questions like for example: "What is a software factory", "When would you build one", "How would you build one", "What tools would you use" and many, many more.
The series elaborates on a wide variety of aspects, which developers and architects have to deal with when using or building Software Factories:
Factories 201 Series - Building Software Factories
The issues are discussing the meaning of Software Factories, when to use or build one, how to integrate factories into your development cycle and IT-Governance and what challenges are to expect and how to cope with them.
This series was created in a format that asks a logical sequence of questions that you might have when trying to figure out how to build software factories today. We have covered many such issues as they arose and shared much of the combined knowledge and experiences built up over the last few years in this space.

Whether you like or dislike the idea of Software Factories, you should take a look at this series.

No comments

Watch Thread Reply

Educational Content

Brian Marick on 4 Challenges and 5 Guiding Values of Agile Software Development

Brian Marick takes us through a quick tour of the most important values and challenges to adopting Agile successfully (they aren't the typical challenges and values we hear in the community).

Are You a Software Architect?

The line between development and architecture is tricky. Does it exist at all? Is an ivory tower actually needed? There's a balance in the middle, but how do you move from developer to architect?

Agile – A Way of Life and Pragmatic Use of Authority

The word 'authority' sometimes produces an allergic response in hard-line agilists. Freedom and authority – both are bad if misused and both are good if used in right spirit for a noble cause.

Getting Started with Grails, Second Edition

"Getting Started with Grails" brings you up to speed on this modern web framework. Companies as varied as LinkedIn, Wired, and Taco Bell are all using Grails. Are you ready to get started as well?

Using ITIL V3 as a Foundation for SOA Governance

Those familiar with only ITIL V2 often scoff at the thought that ITIL could serve as a governance framework for SOA. With ITIL V3, the focus of the framework shifted towards service-orientation.

Adrian Colyer on AspectJ, tc Server and dm Server

SpringSource CTO Adrian Colyer discusses AspectJ, SpringSource's dm Server and tc Server products, OSGi and Scrum.

Adam Wiggins on Heroku

Heroku's Adam Wiggins talks about Rails, Background Jobs, Add-Ons, Ruby, and how Heroku manages to work around Ruby's inefficiencies using Erlang and other languages.

SOA as an Architectural Pattern: Best Practices in Software Architecture

For Grady Booch the foundation of a good architecture is patterns, SOA being just one of many patterns. In this Second Life presentation, Booch attempts to bring more clarity on what architecture is.