Concurrency: Past and Present
Brian Goetz discusses the difficulties of creating multithreaded programs correctly, incorrect synchronization, race conditions, deadlock, STM, concurrency, alternatives to threads, Erlang, Scala.
Tracking change and innovation in the enterprise software development community
Posted by Werner Schuster on Nov 28, 2007 10:30 AM
Ola Bini reports that Joni, a port of Oniguruma, was merged into the JRuby trunk:This is a glorious day! Joni (Marcin's incredible Java port of the Oniguruma regexp engine) has been merged to JRuby trunk. It seems to work really well right now.JRuby team member Marcin Mielczynski took the job of porting the Oniguruma Regex engine to Java code - Oniguruma is the Regex engine included in Ruby 1.9.x.
To fix that, we integrated JRegex instead. That's the engine 1.0 was released with and is still the engine in use. It works fairly well, and is fast for a Java engine. But not fast enough. In particular, there is no support for searching for exact strings and failing fast, and the engine requires us to transform our byte[]-strings to char[] or String. Not exactly optimal. Another problem is that compatibility with MRI suffers, especially in the multi byte support.All these problems seem to be - or will be - solved with Joni. Regex performance has been a big problem in the past (e.g. see Lessons from building Oracle Mix on JRuby on Rails), but Joni seems to help with that too. Charles Nutter looked at REXML performance with the new code:
After running through a series of basic optimizations, most of the key expressions we worried about were performing as well as or much better than JRegex, so Ola went through with the conversion over the past couple days. Marcin is continuing to work on various optimizations, but both Ola and I have been playing with the new code. And it's looking great.The linked article continues with the benchmark results comparing the code before and after the merge, which shows significant speed ups with the Joni code.
We've been thinking about [including Oniguruma] already. There are few reasons:
Threading: Oniguruma uses global locks when initializing code range tables or managing shared AST nodes (like Character Class hashtable). Oniguruma bytecode interpreter also uses thread locks (it can be turned off but we get it for free in java land, and it'd be a hack to mix foreign threading with java one).
Exceptions: it would be hard to recover from segfaults. Converting Oniguruma errors to Ruby exceptions would also be an ugly hack.
JNI: it requires data separation, so all strings/bytes would have to be copied.
Additional binary distribution: good luck compiling it one Mainframe :D
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Brian Goetz discusses the difficulties of creating multithreaded programs correctly, incorrect synchronization, race conditions, deadlock, STM, concurrency, alternatives to threads, Erlang, Scala.
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