Bindings, Platforms, and Innovation
This presentation focuses on the Internet and separating myth from fact, history from the future, and the mundane from the imaginative. Bob Frankston presents a vision of what could and should be.
Tracking change and innovation in the enterprise software development community
Posted by Abel Avram on May 19, 2008 06:41 AM
In this interview taken by InfoQ's Deborah Hartmann during the Agile 2007 conference, James Shore, a prominent figure of the Agile community, talks about the book “The Art of Agile Development” that he and Shane Warden wrote. The book was not yet published at the time when the interview was made, and James offers a valuable introduction to the book touching various aspects of Agile development.
James considers the book as helpful for developers and teams which have heard of Agile, got interested about it and want to start learning and practicing it. He talks how he and Shane compiled a long list of about 200 Agile techniques, values and ideas, and aggregated them into 17 principles grouped into 5 categories: Improve the Project, Rely on People, Eliminate Waste, Deliver Value and Seek Technical Excellence. He gives some details on how to Eliminate Waste and Seek Technical Excellence.
James also says the book is not offering mainly an Agile methodology, but rather advice on creating successful software. According to James, we need to be successful in the following areas: technical, organizational and personal. We need technical success in order to create high quality software which lasts the test of time. We need organizational success because otherwise we cannot sell software no matter how good it is. We also need personal success because we are humans and we need to have a sense of accomplishment beside that obtained by writing a good piece of software.
The entire interview is 30 minutes long.
Agile Development: A Manager's Roadmap for Success
5 Ways to Ensure Application Performance
Effective Management of Static Analysis Vulnerabilities and Defects
Hello, it seems that the links are broken.
now it's ok :-)
"Art"... nothing in software development is an "art". It's all completely predictable, based on well known problem domains, and anyone can be taught to do it with 2 weeks of power point based training with some trivial 'lab' work. We now return you to a sarcasm free zone.
I should add that the O'Reilly discount mentioned at the end of the interview has expired and the link no longer works. Amazon has the book for 14% off here: http://www.amazon.com/Art-Agile-Development-James-Shore/dp/0596527675
This presentation focuses on the Internet and separating myth from fact, history from the future, and the mundane from the imaginative. Bob Frankston presents a vision of what could and should be.
This article explores the use of JBoss and jBPM to implement design solutions that effectively address the issue of orchestrating long running activities.
This presentation covers the use of graph databases as an optimal solution for data that is difficult to fit in static tables, rapidly evolving data or data that has a lot of optional attributes.
This session introduces Real Options and shows how it can help in running your project. Real Options is a decision-making process that can be used to manage risk.
This article discusses the use of bindings on services and references (including the instance of non-configured bindings) as the means to implement SCA communications in a Web and SOA environment.
After a short introduction to DSLs, Scott Davis plays with the keyboard showing how to approach the creation of a DSL by typing working snippets of Groovy code that get executed.
IBM Rational and InfoQ present, Scaling Agile with C/ALM, an eBook showing organizations how to become “finely tuned software delivery machines” by enabling team integration and scaling.
Amanda Laucher presents a real life enterprise application written in F#. She shows actual code snippets, explaining design decisions and suggesting how to use some of the F# constructs.
4 comments
Watch Thread Reply