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IronJS – A new JavaScript Compiler for the DLR

Posted by Jonathan Allen on Feb 18, 2010

Sections
Development
Topics
Dynamic Languages ,
.NET ,
Javascript
Tags
DLR

With Jscript.NET more or less abandoned by Microsoft, there is an opening for a new JavaScript compatible language on the CLR. Fredrik Holmström is trying to fill the void with IronJS. Like the other Iron languages by Microsoft and independent developers, it is based on the Dynamic Language Runtime. This includes the DLR’s hosting framework and unified object model.

While still in the early stages, IronJS currently runs CLR 2 and Mono 2.6 and can compile jQuery 1.4. IronJS is being offered on github under the Microsoft Public License.

Silverlight Support by Ryan Riley Posted
Re: Silverlight Support by Stefan Wenig Posted
Re: Silverlight Support by Ryan Riley Posted
Re: Silverlight Support by Stefan Wenig Posted
  1. Back to top

    Silverlight Support

    by Ryan Riley

    The only thing missing is Silverlight support. It currently depends upon System.Web, so some changes will need to be made to get it running on Silverlight. However, once it does, it would be theoretically possible to swap out IE's JS engine for IronJS through Gestalt [1]. Actually, I wouldn't mind seeing IE adopt the DLR as its scripting engine and use IronJS for its JavaScript runtime.

    [1] gestalt.codeplex.com/

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    Re: Silverlight Support

    by Stefan Wenig

    Interesting. But there's a chance IronJS + COM interop is slower when accessing the HTML DOM than poor old JScript, depending on your ratio of DOM access vs. pure JavaScript execution.

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    Re: Silverlight Support

    by Ryan Riley

    What's COM got to do with it? Silverlight can access the HTML directly, so I would think you could access the current document just fine. Am I missing something?

  4. Back to top

    Re: Silverlight Support

    by Stefan Wenig

    But how does Silverlight (.NET) access IE's DOM (exposed via COM)? I assume they're using some kind of COM interop internally. Just because you can't see it...

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