InfoQ

InfoQ

News

My Bookmarks

Login or Register to enable bookmarks for unlimited time.

The content has been bookmarked!

There was an error bookmarking this content! Please retry.

Apple Responds to iOS Location Data Concerns

Posted by Alex Blewitt on Apr 27, 2011

Sections
Operations & Infrastructure,
Architecture & Design,
Development
Topics
Operations ,
Architecture ,
Infrastructure ,
Mobile

Last week, the UK Guardian newspaper reported that security researchers had discovered a log of locations being locally cached on an iPhone 4, from a report posted at O'Reilly.

However, this information was not new, as not only had it been known about for some time (together with an iOS 3 version), it was explicitly stated in Session 115 of WWDC 2010 “Usign Core Location in iOS” around the 13:45 time. This is a feature of the platform which aids in assisting quick location resolution, not a tracking system, which has been well known about for a while.

As a result of the widespread media attention, and the threat of a senate privacy request, Apple has answered questions regarding the use of the location data. They confirm that the data is not tracking the user's direct location, but rather downloading nearby WiFi spots in case you happen to be nearby.

However, they do confirm the existence of a few bugs. For example, when location services are off, the device still collects information in the cache. In addition, the cache is not cleaned and thus continuously builds up an imprint of the areas in which you have been both recently and in the past.

Apple confirms that in future the cache will be cleaned for a 7 day limit, and that the data will no longer be part of the backups collected by iTunes. The next major release of iOS will encrypt the cache so that even if the phone is compromised, the data will not be accessible.

No comments

Watch Thread Reply

Educational Content

Evolution in Data Integration From EII to Big Data

Approaches to integrating data are changing with emergence of cloud computing.

Winning Hearts and Minds: How to Embed UX from Scratch in a Large Organization

Michele Ide-Smith presents the lessons learned in the process of introducing UX principles and techniques into a large organization through a series of small steps.

LMAX Disruptor: 100K TPS at Less than 1ms Latency

Dave Farley and Martin Thompson discuss solutions for doing low-latency high throughput transactions based on the Disruptor concurrency pattern.

Thoughts on Test Automation in Agile

Rajneesh Namta shares his thoughts, experiences, and some of the critical lessons learned while implementing software test automation on a recent Agile project.

Actor Interaction Patterns

Dale Schumacher presents several patterns of actor interaction that can be used in collaborative programs written in any language.

Scalaz: Functional Programming in Scala

Rúnar Bjarnason discusses Scalaz, a Scala library of pure data structures, type classes, highly generalized functions, and concurrency abstractions to perform functional programming in Scala.

Faster, Better, Higher – But How?

One of the main challenges when designing software architecture is considering quality attributes. Not only their design turns out to be difficult, but also the specification of these attributes.

Software Naturalism - Embracing the Real Behind the Ideal

Michael Feathers analyzes real code bases concluding that code is not nearly as beautiful as designers aspire to, discussing the everyday decisions that alter the code bit by bit.