Xamarin Releases Its First Version of MonoTouch
Xamarin was recently founded by Nat Friedman, Joseph Hill, and Miguel de Icaza to create a replacement for MonoTouch and Mono for Android. These two products were previously owned and funded by Novell but the project was abandoned when Attachmate took possession of the company. Since then Xamarin has gained control over Mono and is again shipping updates.
The first update for MonoTouch includes support for System.IO.IsolatedStorage. By abstracting the way local storage is handled code that needs to access the local file system can be shared between MonoTouch and Windows Phone 7. Aside from that there are the bug fixes one would expect from a service release:
- Exceptions raised in callbacks that were not properly handled or caught by a global handler would silently terminate the application, without any indication of the problem.
- Fixed a problem that would randomly crash OpenGL applications on the simulator.
- Some invalid signatures for GameKit APIs have been fixed.
- Fixed some bugs that would make mtouch abort with the message “mtouch exited with code 1″ on multi-core CPUs.
- Fixes Lion activation problems.
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