Ted Hayes discusses WiFi, XBee and their associated network topologies, and demoes controlling a networked pong game with a physical joystick using Node.js.
Tom Hughes-Croucher discusses increasing the performance of web applications and websites by using Node.js’ event-driven approach.
Owen Barnes introduces SocketStream, a Node.js framework for building single-page real-time web applications that access all of their data via WebSocket.
Daniel Erickson addresses the problems appearing in mixing MVC and real time frameworks in web applications and how Geddy transparently solves these issues.
Godmar Back introduces CloudBrowser, a server centric web application framework where applications run in virtual browsers on the server while the rendering takes place on the client.
Subbu Allamaraju discusses interoperability between web applications using ql.io, an Node.js-based HTTP gateway.
Mike Amundsen explores a way of designing hypermedia APIs based on messages instead of URIs, plus documenting, extending, versioning and registering hypermedia designs.
Glenn Block demoes deploying Node.js apps with npm to Windows Azure, leveraging storage and service bus services.
Mark Rendle introduces the basic services offered by Windows Azure along with examples of various platform choices that can be used: RavenDB, ASP.NET MVC, Node.js + Express, MongoDB, Sinatra, etc.
Ryan Dahl demonstrates how to use Node.js’ asynchronous IO model to write simple HTTP servers that scale up serving thousands of connections while using a very low memory footprint and few CPU cycles.
Ryan Dahl presents Node.js, what it is and how to program against it by exemplifying with code samples, and shows how to do highly scalable parallel programming with event-based processes.