In this solutions track talk, sponsored by WSO2, Paul Fremantle explores open source approaches to APIs and PaaS to create new digital connected ecosystems. He takes a look at organizations that have done this: how, why, and what the results are.
Chris Mattmann envisions data science by integrating science software into rapid data production systems using cloud computing and open source software.
Chris Anderson provides code samples on how to build offline applications for mobile platforms based on the NoSQL document model, and how to contribute to the open source projects behind this movement.
Crista Lopes discusses if scale affects the internal structure of projects and whether the popularity of libraries is correlated with internal software metrics such as bug density based on analyzing the source code of 30,000 open source Java projects.
Kristian von Bengtson discusses the challenges met developing space crafts in a nonprofit environment, plus political and legal loopholes which help to keep an amateur space program on track.
Sudhir Tonse presents Netflix' composable PaaS built with several components that have been open sourced.
Michael Hausenblas introduces Apache Drill, a distributed system for interactive analysis of large-scale datasets, including its architecture and typical use cases.
Peter Ledbrook discusses the benefits and drawbacks of open source, advising that it should not be treated as a no-cost solution. He also offers ideas for making the community more active and engaged.
Ryan Martens encourages citizen engineers to join forces with entrepreneurs in order to tackle world’s toughest problem using Design Thinking, Agile, Lean Startup, open source, biology and sociology.
Andy Piper discusses the current state of PaaS, and why its success lie in enabling developer productivity, openness and choice, considering Open Source in general, and Cloud Foundry in particular.
Michael Rauch and Christoph Gutmann explain how Eclipse Modeling technology is successfully applied to establish forward engineering in the domain of technical SOA. Modeling and code generation help them to drive standardization, increase quality and portability, reduce development effort and gain insight into dependencies.
The authors explore engaging audiences through play, and how open source software, interactive video, and 3D projection mapping invites a dialogue with the participants in a multi-media environment.