Henrik Kniberg discusses the journey to writing his latest book "Lean from the Trenches", the translation of the Agile Manifesto as well as his recent travels and Lean Startup projects.
In this interview, Jeff Patton discusses the Product Owner role and points out that Agile has never been very focused on the customer. While Agile development excels at “delivery”, it struggles to support “discovery” (i.e. defining what the customer really needs). Also discussed are techniques such as Lean Startup and story maps and the importance of defining business value in an Agile context.
InfoQ sits down with Andrew Hunt, one of the original Agile Manifesto signatories, to discuss how Agile has diverged from the original vision and how pragmatic programming has evolved. Andy discusses CoffesScript, Arduino, and HTML5 and he shares his views on the effectiveness of pair programming, Agile testing methods and other practices.
Chet Hendrickson was interviewed at Agile 2011. He discusses the need to get back to basics, to the ideas that made agile successful in the first place - small teams working closely with empowered product owners and using good technical practices. He describes the Agile Sweet Spot and talks about how organizations can work towards achieving it.
On the 10th anniversary of the Agile Manifesto, Ward Cunningham discusses software craftsmanship, pair programming, and the changes in Agile over the last ten years. He explains how his original ideas have become diluted, and shares his latest project, based on ideas originating from his work with HyperCard, to create federated documents.
Two of ThoughtWorks’ finest, Martin Fowler and Jez Humble, talk about the notion of Continuous Delivery, which enables organizations to build software that is production ready at all times. To do this, enterprises automate the build, deployment, and testing process, and improve collaboration between developers, testers, and operations. The duo discusses a variety of related issues.
Diana Larsen and James Newkirk take a look back at the beginnings of the Agile community, talk about the state of Agile training and certification and much more.
Laurie Williams, who heads the Software Engineering Research group at North Carolina State University, discusses her research into Agile principles and practices. Williams also talks about Comparative Agility, which is a tool to show teams where they stand in terms of the adoption of Agile practices. Comparative Agility was launched in 2007 and since that time over 400 people have used it.
In this interview Jez Humble discusses the concept of continuous delivery, which implies that software should always be production ready throughout its lifecycle. That means that every build could be released into production and run effectively. Continuous delivery involves build and deployment automation, continuous integration, test automation, managing infrastructure and environments and more.
In this interview, Gil Broza, an Agile coach and founder of 3P Vantage, talks about what it takes to coach development teams to adopt Agile practices. Broza also discusses the role of the Agile coach. Broza said, “How do you prepare yourself to be a coach? - You have to have been a player. In my case I was a developer for many years, I was a manager as well and I worked closely with the business…”
In this interview Elisabeth Hendrickson talks about the Agile Alliance Functional Testing Tools (AA-FTT) group, a discussion group related to advances in functional testing tools for Agile projects. She says this Yahoo group focuses on automated functional testing as an integral and essential part of Agile development. She also discusses the maturity of the state of functional testing tools.
In this interview, Cyndi Mitchell talks about ThoughtWorks’ concept of “Continuous Delivery,” which focuses on the last mile of software delivery. Mitchell also discusses the “adaptive” in ThoughtWorks Studios’ Adaptive ALM (Application Lifecycle Management) strategy, in which Agile solutions must be adaptive to users’ needs. And Mitchell describes ThoughtWorks Studios tools: Mingle, Go and Twist.