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Bushido, and the Art of Staying Sane in the Game Development Business
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by Lars Kroll Kristensen on Dec 09, 2011 |
52:35

Summary
Lars Kroll Kristensen shares the lessons learned from the rise and fall of Runestone, lessons applied in another game development company, Unity Studios.

Bio

Lars Kroll Kristensen holds an MSc in CS and multimedia from Århus University. He was the founder and CEO of Runestone game development. After a brief period as a self employed consultant, he became the technical director of Århus-based Unity Studios, a game consulting company.

GOTO Aarhus is the enterprise software development conference designed for team leads, architects, and project management and is organized by developers, for developers. As software developers and architects ourselves, we wanted to craft the ultimate conference. The result is a high quality conference experience where a tremendous amount of attention and investment has gone into having the best content on the most important topics presented by the leaders in our community, staged in an intimate environment needed to support as much learning and networking as possible.http://gotocon.com/

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