Stuart Turner explains how to achieve both rapid and sustained transformation with Open Agile Adoption which combines games, rites-of-passage and other techniques into a framework.
Tony Bruce introduces Exploratory Testing, what are its benefits, how to get value from it and some misconceptions.
Matt Barcomb shares practical ideas for generating and validating projects as Real Options, using value models and risk consideration to create a framework for prioritization and decision-making.
Sallyann Freudenberg takes some very different slants on the psychology of programming and explores how each of them might be better supported: cognitive, autistic, introverted / extraverted.
Lynne Cazaly shares insight on how to start a high impact meeting or workshop, the process, the agenda, and the tools that can help facilitate such an event.
Elinor Slomba discusses sharing projects with other organizations using Agile principles and practices, highlighting Context, Collaboration & Connection through three case studies.
Francis Fish proposes a new agile manifesto that is influenced by Lean and the manufacturing movement.
Amy Phillips explains how the core principles can be used to drive process change and how their team removed many of the delays and frustrations from their release process.
Rachel Laycock focuses on the architecture of an application, addressing patterns such as microservices and evolutionary architecture, which can speed up delivery.
Tom Gilb keynotes on 10 key Agile principles: Control projects by quantified critical-few results, Give developers freedom, Estimate the impacts of your designs, Involve the stakeholders, etc.
Rachel Davies leads an interactive session with exercises on how to plan and facilitate an effective retrospective.
Marco Vermeulen discusses doing Behaviour Driven Development with Cucumber, Groovy and Grails.