Floyd Marinescu shares how the team behind InfoQ.com and QCon has managed to attain Purpose, Autonomy, and Mastery while working completely virtually for over 7 years.
Cameron Barrie, James Brett, Stewart Gleadow share lessons learned using Agile methodologies to build an iOS application, discussing its architecture and the benefits of hybrid apps.
Bill Yetman and Jeremy Pollack discuss using several Agile techniques -start simple, get going, iterate- and the “measure everything” principle to create the architecture behind the Family History website.
Greg Brockman shares Stripe's principles powering their software projects and the culture instilled to avoid the usual software engineering traps: failed rewrites, delayed timelines, etc.
Craig Smith, Renee Troughton discuss improving visual management: different types of story walls, ways to visualize the product backlog, the important of queue columns and WIP limitation, etc.
Neil Killick proposes ways to reduce risk and uncertainty, calculate a product’s price, determine delivery dates and roadmap, do Scrum and XP without using estimates.
Ken Kousen covers the testing options for Grails applications including testing constraints, using mocks, generating test data, the available testing annotations, and more.
Zach Holman discusses the various stumbling blocks GitHub encountered as the company grew over the years.
The panelists discuss innovation at the enterprise level avoiding the business’ constant volatility.
Steve Lawrence showcases several agile metrics supporting an organization’s objectives, but also addresses some of the bad metrics and the 7 sins of Agile measurements.
Alan Claypool discusses a methodology meant to bring coherence to an organization based on a strategic vision and clear focus on core values, over-communication and up-down accountability.