Tom Limoncelli discusses creating resiliency at the most economic level, doing risky procedures often, and creating a blameless culture to encourage communication and improve system reliability.
Giannakakis and Dalkitsis present how Shazam releases faster, more predictably and with more features by using BDD and automation testing, without slowing down or hindering the development process.
Big Design Upfront was considered so evil in the early days of Agile that it acquired its own acronym. It’s time we relearned that great products start with asking the right questions.
Harrold and Redington present a survey of the cults, sects and heresies they’ve encountered while working with people "doing agile", culminating in their formulation of a new "ad-hoc" Agile manifesto.
Ardita Karaj and Jason Little present their company’s journey to Agile using Lean Startup, contractor/internal coaches, culture hacking, ADKAR, Kanban, Innovation Games, and others.
Stuart Williams shares from experience how his company implemented Kanban, what worked for them in handling maintenance, support and a number of small projects.
Aaron Quint shares an honest story of a team's journey, taken from his experience as CTO of Paperless Post, an organization which went from 5 to over 100 people and from a dev team of 2 to 40.
Brad Greenlee talks about how Etsy have fostered their remote culture,the effort it took, and the work they still have to do. He shares their successes and failures and what they have learned.
Richard Sheridan discusses the cultural norms that remove fear and encourage experimentation, and the elimination of meetings and the rituals and ceremonies that accompany them.
Scott Shaw, James Gregory describe the benefits of a polyglot approach to building enterprise software, showing how diversity can shorten feedback cycles and expose hidden business model assumptions.
Shane Hastie discusses the need for business analysis and requirements management, and showing how product ownership requires a team with a variety of skills and backgrounds to be effective.
Lisa Long talks about working with teams ranging from two people in an art gallery to three thousand spread across twelve time zones.