Dan North shares some of the interactions that have shaped his accidental career: the time he killed the production database, the time the team was imploding, the time the boss was wrong, the time he was the boss who was wrong, the time he tried to quit and failed, and a few others, outlining the impact that interactions with people can have on someone.
Dan North believes Agile scales if teams achieve contextual consistency through shared guiding principles, a clear vision and a common understanding.
Wojciech Seliga shares from experience how complex it can be to deal with thousands of tests -unit, functional, integration, performance- for Atlassian JIRA and what they did to bring it under control.
Lance Walton shares the experience of a small team building a trading platform in 6 weeks in Scala and Lift while fighting against an opposing organizational culture.
Ian Cooper reminds what was Kent's original proposition on TDD, what misunderstandings occurred along the way and suggests a better approach to TDD, one that supports development rather impeding it.
Jonathan Mills teaches the top attributes of a good manager, showing 10 techniques on how to improve the productivity and satisfaction of a team’s members.
Tim Lister presents the advantages—and the dangers—of practicing risk management in an adult-like fashion, offering a process for tailoring an organization and discussing how an organization can grow up.
Martin L. Harbolt focuses on methods of providing data to a team to help them remain focused and maintain the rhythm necessary for success: KanBan boards, burn down charts and others, with examples.
Daniel Schauenberg provides insights into how Etsy develops software and what tools and processes they utilize to help them achieve their goals.
Chris O'Dell presents the impact had on people and the development process by adopting Continuous Delivery at 7digital.
Dave Farley introduces the ideas of Continuous Delivery as a practical everyday, holistic process, using some of the techniques and technologies from a real world project as an example.