Danielle Jabin shares some of Spotify's key takeaways from their A/B testing efforts and the challenges they faced in building out their A/B testing infrastructure.
Ola Ellnestam shares lessons learned and DevOps practices along with the underlying values and principles used to implement continuous improvement and delivery at a large bank.
Giovanni Asproni suggests that teams should not blindly embrace a methodology but rather create their own suiting their specific needs by using an approach based on patterns and pattern languages.
Mike Mallete discusses the why performance appraisals fail and what can be done instead.
Chris Smith provides practical advice for sprint retrospectives, gathering information and identifying root causes of both problems and successes, and addressing issues from a different perspective.
Chris Chapman teaches delivering software without estimates through the Great Canadian #NoEstimates Puzzle Experiment, asking the participants to collaboratively build a jigsaw puzzle.
Attila Bozso, Balazs Fejes share their experiences about growing EPAM’s Hungarian presence from zero to almost a thousand employees: startup process, recruiting talent, building middle management, etc
Erik Hinton discusses the successes and failures of making a cultural shift in the newsroom at NYT to accept Haskell and some of the projects Haskell has been used for.
Samantha John explains the design considerations for creating a visual language for children and demoes Hopscotch, presenting techniques and sample projects for teaching kids to code.
Tom Gilb keynotes on agility, outlining 10 principles and his own values for Agile value delivery.
Rob Keefer outlines 7 practices that managers and other project stakeholders can use to influence an Agile team in a positive way.
Carl Myhill, Steve Hayes highlight the key elements that a UX Design process and an Agile process have in common, providing practical tips on how to make them work together.