Francesco Cesarini and Simon Thompson on Erlang
Francesco Cesarini and Simon Thompson discuss how Erlang's design allows fault tolerance and resilience, modular error handling, details of the actor model implementation and distributed programming.
Francesco Cesarini and Simon Thompson discuss how Erlang's design allows fault tolerance and resilience, modular error handling, details of the actor model implementation and distributed programming.
The International Software Product Line Conference (SPLC) is the most important event that covers the full range of Product Line Engineering in software-intensive products. Its 15th incarnation will take place in the Munich City Center from August 21st to August 26th.
Is service reuse a valid metric for determining the success of SOA? Richard Watson from Burton believes that we are too fixated on reuse and could lose sight of the real benefit: service use.
We interviewed Immo Landwerth of the open source project Clone Detective for Visual Studio. This project leverages ConQAT to analyze C# code for duplication.
Susan Hall spoke with Gartner analyst Roy Schulte, a specialist in service-oriented architecture and co-author of the 1996 Gartner report that introduced the term SOA to the industry. The interview tries to answer the question, is it time to realign our expectations about SOA?
Naked Objects is an architectural pattern and a framework for developing applications where domain objects takes a central role. Naked Objects recently released version 3.0 with support for Java 1.5, injection, an alternate UI, Hibernate object store, integrated security and contributed actions. InfoQ took the opportunity to speak with Richard Pawson, inventor of the Naked Objects pattern.

Systematic reuse requires the interplay of people, process, and technology decisions executed within the context of real world constraints. Are there success factors that will make a difference to reuse? This article offers five success factors that will help capture domain variations, ease integration, delve deeper into design context, work effectively as a team, and manage domain complexity.

Vijay Narayananoffers 10 practival tips on succeeding with systematic reuse of software components, based on his experience with multiple projects. The collection of tips is not intended to be exhaustive but will help developers and team leaders to appreciate the variety of strategies that one has to undertake in order to succeed with systematic reuse.

Planning reusability is hard, designing for unforeseen reuse might be even harder. In this QCon London 2008 talk, Steve Vinoski presents some of the barriers to reuse found in typical distributed systems development approaches, and discusses how REST not only helps overcome some of these barriers, but also leads to potentially significantly increased chances for achieving serendipitous reuse.

In this talk, Markus Völter illustrates how model-driven and aspect oriented software development help addressing the challenge of managing variability in product line engineering. Both the problem space and the solution space are described by models, using a model-to-model transformation to map problem space variability to solution space variability.

Austin Che discusses the state of synthetic biology, what software engineering can learn from biology and how software practices are adopted in bio engineering.