Alexis Hui, Raj Mudhar share the experience of a large organization that became agile, having 50 scrum teams across 5 locations and delivering an integrated product with a 2 weeks release cycle.
Liz Keogh discusses breaking down requirements without going into too much detail combined with complexity estimation for easy planning, dependency management, and prioritization.
David Dame discusses a case study on legacy products using a Disciplined Agile Delivery (DAD) process that incorporates a hybrid of Scrum & Kanban frameworks contained in a serial governed process.
Bas Vodde introduces Large-Scale Scrum (LeSS), a framework for scaling Scrum to medium to large projects while staying true to the original Scrum principles.
Alex Baldwin explains the exercises used in the 5 phases of a Design Sprint: Build, Diverge, Converge, Prototype, and Test.
Bill Liao keynotes on the scale-free self-organizing systems implemented by CoderDojo and how they can be used by other consumer software organizations that wants to achieve significant reach.
Giovanni Asproni suggests that teams should not blindly embrace a methodology but rather create their own suiting their specific needs by using an approach based on patterns and pattern languages.
Chris Smith provides practical advice for sprint retrospectives, gathering information and identifying root causes of both problems and successes, and addressing issues from a different perspective.
Angel Medinilla advises on hiring and evolving a great Scrum master along with resources on psychology, coaching, motivational science, communication skills, corporate culture or change management.
Peter Stevens teaches the basics of Scrum starting from its principles, explaining why it works and how team can use it to be effective.
Chris Farrell, Shawn Button help workshop participants to see the problems of self-organization and learn using BEGIN -Boundaries, Empowerment, Goals, Ingredients, Nurture- to empower their team.
Michael Sahota discusses top 10 Agile gotchas: when release is ready, sprint meetings take too long, no retrospectives, people aren’t working together, getting new stories, stand-ups are boring, etc.