Nat Pryce exemplifies how he dealt with flickering, false positives, slow, and messy tests appearing in asynchronous testing when trying to perform end-to-end testing.
John Hughes shows how to explore the possible bugs of a code by creating a series of tests in Erlang and using multiple test frameworks, discovering the faults through successive tests and evaluating the frameworks while doing it.
Robert C. Martin, during his keynote at QCon London 2010, tried to figure out why there is so much bad code written. He offers advice on writing good code talking about a bad code example, Boy Scout rule, functions, arguments, craftsmanship, TDD, continuous integration, pairing, small cycles, patterns, engineering, certification, and other elements contributing to qualitative code.
Ben Hall shows how Ruby testing tools can help with .NET and ASP.NET development and takes a look at RSpec, Webrat, Cucumber, Selenium and others. Also: a peek at using IronRuby for testing .NET apps.
Steve Freeman offers advice on writing good tests that make development easier avoiding adding dead weight code that is hard to maintain. Freeman covers the following areas: test readability, complex test data, test diagnostics, and test flexibility.
Domain Driven Design (DDD) is about evolving a shared model of the domain letting the domain model drive the design. BDD is about establishing a shared understanding of “done” working from the outside in until you get there. DDD enables the use of BDD effectively creating software and BDD helps structure the conversations for DDD.
In this talk from FutureRuby, Joseph Wilk gives an introduction to the BDD framework Cucumber and gives valuable tips for getting it adopted and used by customers and developers.
After presenting some basics of Design by Contract using Microsoft’s SpecSharp framework, Greg Young explains how we can keep the Test First mentality in a Contract First world.
In this session, we'll review some of the landmarks in the history of Test-Driven Development and what they tell us about how to develop software; the ideas, techniques, objections, and misunderstandings. We'll talk about our experiences of discovering TDD and what we've learned about how to do it well, how to adopt it, and how to bring it into existing code.
In this talk, Dan contrasts the traditional top-down and bottom-up approaches with a proven "outside-in" approach based on real life experience - engaging with and listening to our stakeholders. He shows how this can allow us to stay firmly on track, leading to clean code and effective design that provides maximum value to our stakeholders, not just the famous Scrum Product Owner