Dave Logan discusses why only 7% of organizational tribes are successfully doing Agile and what can be done about it.
Susan Standiford discusses the social psychology, culture and team dynamics challenges faced while moving RueLaLa to a new platform.
Jim Benson develops the idea that software is not engineered, and it is better done collaboratively by a communicative team using Agile and Kanban methodology and tools.
Sue McKinney discusses the roles of managers and developers within an organization where everyone owns delivery and is accountable.
Jeff Patton presents a work style where everyone takes ownership of products, being involved in identifying and solving problems, and shares practices for collaboratively designing solutions.
Phil Hagelberg advises on starting and maintaining user groups doing swarm coding, a form of interactive development in an informal setting.
David Hussman, David Laribee, Jeff Patton, Richard Sheridan and Susan Standiford discuss forming and building successful teams: hiring new people, pairing, combining people of different levels, etc.
Stephen Burton discusses how the people, processes, collaboration and tools employed in Formula 1 can be used to manage performance and reliability and ultimately achieve success by DevOps.
Craig Larman presents practices and tips related to adoption, structure, requirements, contracts, architecture and design, offshore, multisite development, and coordination with large Scrum teams.
Stephen Nelson-Smith’s presentation is a case study and lessons learned by implementing Agile and Lean practices by both the development and operations team in an attempt to overhaul the entire development, testing, staging, and production process of a UK governmental website.
Jason Gorman presents how developers can learn TDD to the point of transforming the knowledge acquired into habits by exercising a number of practices over a period of 4-6 months followed by evaluation done by fellow co-workers.
Glenn Saqui and Jon Mullen present the details of the development environment and the process they are using at Sky.com: selecting team members, work area, dealing with continuous integration, tools, how they pair, weekly and daily process, story cards and how they are used, and the production environment.