BT
rss
58:12

Top 10 Agile Gotcha's and How to Recover

Posted by Michael Sahota  on  Feb 21, 2014

Michael Sahota discusses top 10 Agile gotchas: when release is ready, sprint meetings take too long, no retrospectives, people aren’t working together, getting new stories, stand-ups are boring, etc.

Questions not Stories

Posted by Adrian Howard  on  Dec 17, 2012

Adrian Howard introduces a Lean Startup practice that could be complementary to stories: making hypothesis and creating experiments meant to validate or invalidate those hypothesis.

Sky.com: Behind Britain’s Entertainment Infrastructure

Posted by Glenn Saqui and Jon Mullen  on  Jul 13, 2010

Glenn Saqui and Jon Mullen present the details of the development environment and the process they are using at Sky.com: selecting team members, work area, dealing with continuous integration, tools, how they pair, weekly and daily process, story cards and how they are used, and the production environment.

From Concept to Product Backlog

Posted by Gerard Meszaros  on  Feb 19, 2010

While some agilists consider only user stories as necessary, Gerard Meszaros believes that we need to find the proper balance between upfront planning and decision deferring. In this presentation, Meszaros explains what should be going on behind the curtains from product conception to the user stories backlog.

Pragmatic Personas: Putting the User back in User Stories

Posted by Jeff Patton  on  Dec 23, 2009

Jeff briefly reviews the different ways that software is currently built and then describes how to create and use user personas to design and build software that has a better user experience. Jeff walks us through how to collaboratively build a user persona, what a user persona should include, and how to use these personas to write user scenarios that end up as user stories wit.

Agile Project Lifecycle: User Stories and Release Planning

Posted by Rachel Davies  on  May 21, 2008

In this presentation recorded during QCon London 2007, Rachel Davies, director of Agile Alliance, talks about the Agile development cycle starting with user stories and planning the releases. This presentation is less about "why" one should use Agile over other development process, and more about the practical "how" one should proceed about being agile.

General Feedback
Bugs
Advertising
Editorial
InfoQ.com and all content copyright © 2006-2014 C4Media Inc. InfoQ.com hosted at Contegix, the best ISP we've ever worked with.
Privacy policy
BT