In the Build 2012, Lora Heiny, Senior Program Manager, Windows Partner Ecosystem and Will Tschumy, Principal User Experience Advisor at Microsoft delivered a session where they presented few tips which should be followed to evaluate the UX of a Windows 8 application including that of Windows Store apps.
Microsoft has announced the new Blend for Visual Studio 2012, a tool to design user interfaces for HTML and XAML applications in Windows Store 8. All versions of Visual Studio 2012 come with Blend, including Express.
A group of researchers from two European universities have evaluated if “what is beautiful is usable” is true in software, and they have concluded that “what is usable is beautiful.”
What is the most important thing that the Agile community needs to embrace in 2012 and beyond? InfoQ had the opportunity to attend the recent YOW! Australia Software Developer Conference and took the opportunity of having such a large number of Agile speakers in one place to sit in on the sessions and ask them their thoughts on this question.
Many people who are new to Agile are confused about the place of UI and UX design on Agile teams. Previously many teams have tried keeping the work separate from the team or having the work done one sprint ahead. Recently, there has been more talk about welcoming UI and UX into Agile teams and Lean UX has been at the forefront.
The adage "A picture is worth a thousand words", is sometimes forgotten in the Agile world. At least, this is what many designers on Agile teams believe. In some teams, designers are required to create small increments of the design and this process does not necessarily produce the best results. For other teams wireframes are considered to be bureaucracy which gets in the way of development.
Most programmers would strive hard to build a robust product with Agile practices and clean code. However, the focus on usability leaves much to be desired. This is despite the well known fact that a good user interface design can spell the difference between acceptance of a software product and its failure. If the end users do not like the UI then the product has little chance of success.
UX specialist Anthony Colfelt presents a case for how agile, alone, might not be sufficient and a thorough and engaging look into how User-Centered Design can, and should, be merged with it.
Some commentators are questioning the level of innovation happening in the Agile space. Does iterative and incremental development lead us away from innovation towards reusing old solutions, building on what we already know rather than creating truly "out of the box" solutions. Adding an R&D stream is suggested as a way to bring innovation into Agile projects.
Mostly usability of a system is ascertained on gut feel rather than being based on some statistical analysis. In a recent discussion on the Agile Usability group, members discuss various ways to evaluate system usability in an objective manner.
In an interview held by Channel 9, Scott Guthrie talks about MIX 2009, Silverlight 3, upcoming VS 2010 Tools for Silverlight, and Expression.
In this presentation filmed during ThoughtWorks’ Quarterly Technology Briefing, Dave Robertson and John Johnston explain what the Agile and User Centered Design’s (UCD) common denominators are, common values being the most important one in their opinion.
Jakob Nielsen, usability guru and author of Usability Engineering, raises the concern that Agile methods are a threat to traditional approaches to designing usability. He goes on to propose solutions so that usability designers can work together in the Agile world. In addition Alistair Cockburn, while generally supporting Jakob, takes issue with a few of his points.
In this presentation Laurence Maroney provides an overview of the Microsoft UX platform focusing on Silverlight.
Introduced with the rollout of the Windows Presentation Foundation, the concept of Differentiated UX (Differentiated User Experience) was intended to help promote a new capability associated with this technology for delivering enhanced user experiences. Recently, Brian Noyes and Dax Pandhi provided a more concrete explanation of the term and described its relevance to UI designers and developers.