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API World 2014: Summary of Day One Events

by Jeevak Kasarkod on  Sep 17, 2014

In this news item, we summarize the highlights of various talks from day one of the conference which are primarily focused on the craft of designing and developing effective APIs.

Google Course: UX Design for Mobile Developers

by Abel Avram on  Aug 01, 2014 3

UX Design for Mobile Developers is a free/paid course created by Google to help developers become UX designers.

Google Released LiquidFun 1.1, Open-source 2D Physics Engine

by Sergio De Simone on  Jul 18, 2014

Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.

Google Introduces Material Design at Google I/O

by Abel Avram on  Jun 26, 2014

Google is introducing Material Design, a visual language incorporating design principles for user interfaces spanning a multitude of devices from wearables to smartphones, tablets, desktops and TVs. Material Design attempts to provide fluid motion on tactile surfaces, but mouse and keyboard-based devices are also considered.

Guidelines for Responsive Website Design

by Abel Avram on  Jun 12, 2014

This article includes several guidelines for creating websites that scale for different screen sizes and form factors.

Splitforce Updates Toolsuite for Mobile A/B Testing

by Ralph Winzinger on  Jun 10, 2014

Behavioral testing of mobile applications is becoming more and more important for a huge number of companies. Splitforce launched a tool suite to optimize mobile applications by A/B-testing in 2013. Now, Splitforce launched an updated version of its tool suite with functionalities like user-targeting, tests based on behavioral data or auto-optimization.

Bridging the Gap Between Gesture and Animation with Facebook's Pop Framework

by Sergio De Simone on  May 20, 2014

Facebook has recently open-sourced Pop, the animation engine behind its iOS Paper app. Pop aims at making it easier for developers to go beyond fire-and-forget animations, thus enabling interactive animations. In addition to static animations, Pop supports spring and decay dynamic animations, as well allowing the creation of custom animations.

Targetprocess Executives on Inntegrating UX into Agile Development

by Shane Hastie on  May 12, 2014

InfoQ recently spoke to Michael Dubakov & Andrey Mihailenko of Targetprocess about the upcoming release of the product, and their own experiences integrating user experience into their agile development process. This is the second part of that interview in which they discuss how they have integrated user experience into their agile development process.

Matias Duarte, Android’s Chief Designer: Make Apps for Screens, Not for Mobile

by Abel Avram on  Apr 16, 2014

Matias Duarte, Head of Design at Android, has recently held an interview on software design during Accel Design Conference 2014 underlining the need for a shift in software design approach from separate apps made for different devices to one app for multiple screens.

Lean UX Conference Returns to NYC

by Todd Charron on  Apr 01, 2014

The Lean UX Conference is returning to NYC April 10-12, 2014 and this year includes a wide variety of speakers as well as workshops from Jeff Gothelf, Dave Snowden and Michael Cheveldave. I had a chance to sit down with one of the conference founders, Will Evans to discuss what to expect from the conference this year.

Doc-To-Help 2013 v2 Adds Responsive Design and Content Widgets

by Anand Narayanaswamy on  Jan 22, 2014

Component One has released Doc-To-Help 2013 v2 with a responsive user interface which automatically displays content depending up on the device from which it is accessed. It also includes content widgets such as note, lightbox, gallery, carousel, topic contents, tabs and code highlighter.

Famo.us launches first public access to its Javascript platform

by Tim Heckel on  Dec 04, 2013

The team that built the Famo.us Javascript platform plans their first preview release of their app layer code on December 5th, 2013 as a foreshadowing of their platform's client-side prowess.

Using Feedback Techniques for the gov.uk Website

by Ben Linders on  Sep 26, 2013

Jake Benilov will give a talk on September 27 at Agile Tour Brussels about feedback techniques used for making gov.uk. InfoQ did an interview with Jake about using the feedback techniques and how the team applies lean startup with minimum viable products to do user research.

Josh Clark About the Future of (not only) Mobile Interfaces

by Ralph Winzinger on  Sep 13, 2013

With the rise of touch enabled smart-phones and tablets, a new category of user interfaces was introduced. And there are new technologies just around the corner: The 'Internet of Things' is becoming reality with lots of new device types that need to be considered when formatting output and natural user interfaces like speech and gesture provide challenges when interpreting input.

InfoQ's New Redesign: Video Tour and Feedback

by Floyd Marinescu on  Apr 24, 2013 25

Announcing the first major redesign of InfoQ since its inception. The intention of this redesign is to make it easier for users to find content they want, to simplify most pages to emphasize content instead of sidebars and metadata, and to make the site easier to read and more tablet/mobile friendly.

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