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Collision: Online Harassment and Machine Learning

by David Iffland on  Apr 27, 2016

Online harassment is a serious issue, one that the engineers and designers behind the keyboard don't always think about when building software. Machine learning is become more prevalent but as more technology companies take advantage of it, they risk alienating their users even more by presenting content that isn't actually relevant.

Challenges of Microservices Deployments

by Mark Little on  Apr 17, 2016

Recently ElectricCloud hosted a panel session on the challenges of microservice deployments and one of the panelists, Usman Ismail summarised the session, covering agreed problems the panelists had discussed as well as some recommendations based on their own experiences.

Angular Material 1.0 is Here

by Abel Avram on  Dec 18, 2015 1

Angular Material 1.0 has been released.

Most Common Issues Caused by Mobile Fragmentation

by Sergio De Simone on  Dec 12, 2015

Device fragmentation can be a serious hindrance to providing great mobile user experiences. A review of the most common issues faced by developers.

Getting Business Advantage from Continuous Delivery

by Ben Linders on  Oct 30, 2015 1

Gojko Adzic presented a keynote on "how to turn continuous delivery into competitive business advantage" at the Agile Tour London 2015. InfoQ interviewed Adzic about getting benefits from continuous delivery, Gojko's three rules of continuous delivery, possible problems and risks, and using multi versioning with continuous delivery.

What is API Developer Experience and Why It Matters

by Sergio De Simone on  Oct 25, 2015 4

API developer experience is a relatively novel focus aimed to improve API design so it provides a seamless experience to developers when writing software. It can help increase programmers’ efficience and make it easier for developers to achieve goals on behalf of end users.

Spring Forward Festival Celebrates Women in the Digital Industry

by Charles Humble on  Feb 25, 2015

Spring Forward is a festival in Brighton in the UK that coincides with Women’s History Month and aims to celebrate and encourage women’s work in the digital sector.

Facebook & Instagram Lessons on Android Development for Emerging Markets

by Abel Avram on  Nov 13, 2014

Facebook and Instagram shared from their experience improving their apps to perform better on various Android devices and over different network connection speeds during the session Scaling Android Apps for Emerging Markets recorded at @Scale 2014.

Google’s Guidelines for Creating and Publishing Android Apps

by Abel Avram on  Nov 07, 2014

Google has published “The Secrets to App Success on Google Play”, a playbook meant to educate Android developers on creating applications that have greater chances to be appreciated by users, downloaded by more people and obtain better results.

Alan Cooper Talks About Face 4 and Issues in UX Design

by Han Xu on  Oct 13, 2014

Alan Cooper shares his views on the state of UX Design and how the fourth edition of his book, About Face, helps designers address challenges such as flat design, wearable devices, and implementing goal-directed design.

Testing the Internet of Things

by Ben Linders on  Sep 25, 2014

Testing embedded software and systems for the Internet of Things has to involve physical, sensory and emotional interactions says Gerie Owen, Business Solutions Analyst from Northeast Utilities. InfoQ interviewed Gerie Owen and Peter Varhol about how testing differs for the internet of things and embedded software and systems, and on dealing with expectations and experiences of people in testing.

API World 2014: Summary of Day One Events

by Jeevak Kasarkod on  Sep 17, 2014

In this news item, we summarize the highlights of various talks from day one of the conference which are primarily focused on the craft of designing and developing effective APIs.

Google Course: UX Design for Mobile Developers

by Abel Avram on  Aug 01, 2014 3

UX Design for Mobile Developers is a free/paid course created by Google to help developers become UX designers.

Google Released LiquidFun 1.1, Open-source 2D Physics Engine

by Sergio De Simone on  Jul 18, 2014

Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.

Google Introduces Material Design at Google I/O

by Abel Avram on  Jun 26, 2014

Google is introducing Material Design, a visual language incorporating design principles for user interfaces spanning a multitude of devices from wearables to smartphones, tablets, desktops and TVs. Material Design attempts to provide fluid motion on tactile surfaces, but mouse and keyboard-based devices are also considered.

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