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27:59

Sage UX - How Anthropology Can Improve Your UX Practice

Posted by Annette Priest  on  Mar 05, 2013

Annette Priest discusses applying anthropology to UX practice, and shares tips for getting the answers you need, research ethics and lessons learned from working with different teams and cultures.

47:23

When All Is Going Wrong, the UX Practitioner Can Still Save the Project (to some extent)

Posted by Sophie Freiermuth  on  Mar 01, 2013

Sophie Freiermuth shares insight and directions for UX practitioners to make use of their skills in dealing with all sorts of problems that might impact a project.

36:56

User Experience - More Than Just a Pretty Stick

Posted by Lane Halley  on  Jan 29, 2013

Lane Halley advises on building and organizing a User Experience process based on the Lean Startup cycle.

High-quality, Impactful, Fast UX Research for Engineers

Posted by Tomer Sharon  on  Jan 03, 2013

Tomer Sharon discusses the psychology of attitude & behavior and shares tips for conducting a high-quality, impactful, and fast UX research.

44:23

Better Product Definition with Lean UX and Design Thinking

Posted by Jeff Gothelf  on  Dec 13, 2012

Jeff Gothelf explains how to create better product definitions with Design Thinking and Lean UX.

Agile and UX: How to Do Both and Not Lose Your Mind

Posted by Darci Dutcher  on  Dec 12, 2012

Darci Dutcher provides practical advice for introducing UX to agile teams.

Rapid Product Design in the Wild

Posted by Michele Ide-Smith, James Murtagh  on  Dec 04, 2012

Michele Ide-Smith and James Murtagh report on prototyping a tool for Oracle software developers during a 3-days trade show using Agile and Lean UX methods.

Elm: Making the Web Functional

Posted by Evan Czaplicki  on  Nov 28, 2012 4

Evan Czaplicki introduces Elm, a functional reacting programming language meant to replace HTML/CSS/JavaScript, optimized for creating web GUIs, supporting complex user input and avoiding callbacks.

Android App Anatomy

Posted by Eric Burke  on  Nov 23, 2012 1

Eric Burke discusses: why building visual interfaces, design guidelines for Android apps, and an example.

Mobile Last - Considering the Mobile Experience when It's too Late for 'Mobile First'

Posted by Roger Attrill  on  Oct 11, 2012

Roger Attrill discusses various UX features to be considered when transitioning from desktop to mobile, including user types, constraints, opportunities, content organization, layout and navigation.

Building Rich User Experiences without JavaScript Spaghetti

Posted by Jared Faris  on  Aug 07, 2012 3

Jared Faris provides 3 principles –decouple everything, make it testable, push events not state – and some patterns which help avoiding creating JavaScript spaghetti code over time.

Design Never Stops: UX throughout Development

Posted by Adrian Howard  on  Jul 26, 2012

Adrian Howard addresses misconceptions that may affect the designer-developer relationship, detailing 6 principles helping UX designers better integrate into Agile teams.

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