Michele Ide-Smith and James Murtagh report on prototyping a tool for Oracle software developers during a 3-days trade show using Agile and Lean UX methods.
Eric Burke discusses: why building visual interfaces, design guidelines for Android apps, and an example.
Roger Attrill discusses various UX features to be considered when transitioning from desktop to mobile, including user types, constraints, opportunities, content organization, layout and navigation.
Adrian Howard addresses misconceptions that may affect the designer-developer relationship, detailing 6 principles helping UX designers better integrate into Agile teams.
Marco Brambilla and Emanuele Molteni discuss standardization efforts regarding User Interaction modeling along with WebML and WebRatio, an application debugging and prototyping tool.
Jeremy Voorhis introduces PaaS and CloudFoundry, then explains how AppFog built their own PaaS on top of CloudFoundry.
Chris Nodder shares tips for getting a product vision, a high-level design, and a plan for the first sprints of a new product in one week.
Michele Ide-Smith offers 17 tips for embedding UX into an organization by educating colleagues, persuading stake holders on its importance, and through collaboration.
Johanna Kollmann shares practices for doing UX work in an agile environment where people-thinking is at the center of the team.
Kevin Lynagh discusses information design and why he thinks programmers suck at that, and how one can implement great data visualizations with Clojure and ClujureScript.