Java developers have long been able to use SonarQube to measure and analylize their code base for technical debt. Now C# developers using can benefit from this tool thanks to its improved cooperation with Visual Studio and Team Foundation Server.
Microsoft has delivered the Release Candidate of Visual Studio 2015, demonstrating their desire to be the first choice for developers regardless of the platform that they are targeting.
Microsoft has announced the release of a native Visual Studio application for Windows, Mac OS X, and Linux.
Microsoft has completely rewritten the build server in Team Foundation Server and Visual Studio Online. The new tool completely eliminates the massive XAML-based Windows Workflow files that were used as build definitions.
PowerShell Tools for Visual Studio is a Visual Studio extension that brings the power of Visual Studio to PowerShell developers. Adam Driscoll, the original creator of this extension, got help from Microsoft over the past couple of months. The result is a new release, v3.0.108, offering 64-bit and remote session support, among other improvements.
A question that keeps coming up is whether or not Blend should be integrated into Visual Studio. The current thought is that it is still better to have separate tools, one focused on UI design tasks and one focused on application development. But that doesn’t mean both can’t be improved.
Building on its Unity game engine support, Microsoft has announced that it is broadening this support to include Unreal Engine and Cocos2D.
Node Tools for Visual Studio (NTVS) has reached its 1.0 release. This extension is supported by all paid versions of Visual Studio 2012/2013 as well as VS Community and VS Express for Web.
Microsoft has announced that they are restructuring the way they sell Visual Studio. Starting with VS 2015, there will only be three main SKUs or editions: Community, Professional w/MSDN, and Enterprise w/MSDN. The most expensive edition will cost you 5,999 for the first year, less than half the cost of VS 2013 Ultimate Edition.
Package Management for Python Tools for Visual Studio Microsoft is continuing its efforts to support Python in Visual Studio. Still in beta, Python Tools for Visual Studio 2.2 (PTVS) brings more of the standard features found in other VS supported languages such as C# and VB including code snippets, an auto watch window, and package management.
The Windows 10 SDK, dubbed the Tools for Windows 10 Technical Preview, has been released allowing developers to experiment firsthand with writing apps for Windows 10 that take advantage of the Universal App platform. When enabled developers can produce an app that runs unmodified across all Windows 10 enabled devices: including PC, phone, and XBOX.
The March 10th update to Visual Studio Online illustrates some of the important relationships between it and Team Foundation Server. These two products share most of the same code and feature set, but their release cycles couldn’t be more different.
The preview of Visual Studio 2015 has been updated to include an emulator for Android Lollipop, also known as Android 5.0. Along with the new SDK, Visual Studio also gained “OpenGL ES support, multi-touch input, and advanced camera simulation”.
With all the news about git in Visual Studio and Team Foundation Server, it isn’t hard to see why many developers think that TFVC, the centralized version control inside TFS is a dead product. Brain Harry, the Product Manager for TFS, recently addressed these concerns.