BT

Visual Studio 2013 Update 5

by Jeff Martin on  Jul 23, 2015 2

Developers who are still using VS2013 will find that new update has been made available this week, coinciding with the launch of VS2015. While mostly containing bug fixes, expanded Team Project rename support is included in Update 5.

Visual Studio 2015 and .NET 4.6 RTM Available

by Jeff Martin on  Jul 21, 2015 1

The long awaited official releases of .NET 4.6 and Visual Studio 2015 are now available. Exhibiting Microsoft's renewed focus on producing a compelling developer tool regardless of application target, VS2015 supports iOS and Android development in addition to the expected Windows family.

Team Explorer 2015 Joins RC2 for Team Foundation Server

by Jeff Martin on  Jul 17, 2015

Team Explorer 2015 is available now, joining the latest preview of Team Foundation Server 2015. With Visual Studio 2015 being released on July 20, this gives time for developers to prepare and check the environments for compatibility issues.

Visual Studio Code 0.5 Adds ECMAScript 6 and Better Git Tools

by Jeff Martin on  Jul 13, 2015

Microsoft's multiplatform code-first editor, VS Code, has just made its July release. It features support for ECMAScript 6, improved Git support, and various editor enhancements for multi-file projects. VS Code is available for Mac OS X, Linux, and Windows.

VS2015's C++ Benefits from Over 750 Bug Fixes

by Jeff Martin on  Jul 08, 2015

C++ Developers will benefit from the involvement of hundreds of fellow users who reported numerous bugs with the C++ compiler during its release stage. Microsoft has provided a list of all of the bugs that have been corrected for the upcoming release of VS2015RTM.

VS2015 Coming July 20, C++ Features Finalized

by Jeff Martin on  Jun 30, 2015

The Visual Studio 2015 team has finalized its implementation of the various C++ 11/14/17 standards that it will support in VS2015RTM. Accompanying these C++ features will be the completion of C99 language support. All of these will be part of production release of VS2015, which is coming in July.

Visual Studio Code v0.3: Support for Rust and F# debugging

by James Chesters on  Jun 08, 2015

Microsoft has released v0.3 of its native Visual Studio application, bringing with it support for Rust, as well as changes to keybindings.

Reducing Technical Debt with SonarQube and Visual Studio

by Jeff Martin on  May 01, 2015

Java developers have long been able to use SonarQube to measure and analylize their code base for technical debt. Now C# developers using can benefit from this tool thanks to its improved cooperation with Visual Studio and Team Foundation Server.

Visual Studio 2015 RC Targets All Devices

by Jeff Martin on  Apr 30, 2015

Microsoft has delivered the Release Candidate of Visual Studio 2015, demonstrating their desire to be the first choice for developers regardless of the platform that they are targeting.

Microsoft Unveils Visual Studio for Linux and OS X

by Jeff Martin on  Apr 29, 2015 5

Microsoft has announced the release of a native Visual Studio application for Windows, Mac OS X, and Linux.

New Build Automation Features in Visual Studio Online

by Jonathan Allen on  Apr 29, 2015

Microsoft has completely rewritten the build server in Team Foundation Server and Visual Studio Online. The new tool completely eliminates the massive XAML-based Windows Workflow files that were used as build definitions.

PowerShell Tools for Visual Studio Supports Remote Sessions, DSC and Workflows

by João Miranda on  Apr 27, 2015

PowerShell Tools for Visual Studio is a Visual Studio extension that brings the power of Visual Studio to PowerShell developers. Adam Driscoll, the original creator of this extension, got help from Microsoft over the past couple of months. The result is a new release, v3.0.108, offering 64-bit and remote session support, among other improvements.

WPF Tooling in Blend and Visual Studio 2015

by Jonathan Allen on  Apr 24, 2015

A question that keeps coming up is whether or not Blend should be integrated into Visual Studio. The current thought is that it is still better to have separate tools, one focused on UI design tasks and one focused on application development. But that doesn’t mean both can’t be improved.

Visual Studio Increases Support for Unreal and Cocos2D

by Jeff Martin on  Apr 22, 2015

Building on its Unity game engine support, Microsoft has announced that it is broadening this support to include Unreal Engine and Cocos2D.

Node.js Tools for Visual Studio Hits the Big 1.0

by Jonathan Allen on  Apr 08, 2015 1

Node Tools for Visual Studio (NTVS) has reached its 1.0 release. This extension is supported by all paid versions of Visual Studio 2012/2013 as well as VS Community and VS Express for Web.

General Feedback
Bugs
Advertising
Editorial
Marketing
InfoQ.com and all content copyright © 2006-2015 C4Media Inc. InfoQ.com hosted at Contegix, the best ISP we've ever worked with.
Privacy policy
BT