Daniel Mezick explains how to deliver happiness through the intentional design and implementation of good-game mechanics inside your team. Work is BROKEN when it is not fun to play. In this session, we provide tools for playing an all-new game of engagement and team learning.
Gojko Adzic, Lukas Oberhuber discuss how the thinking around the role of tests and testing evolved, the problems the team faced and the decisions they took to overcome technical and cultural issues.
Ole Friis Østergaard discusses software development addictions: becoming aware of them, controlling them, getting rid of bad habits by admitting them and changing through practice.
Andrew Mager, Paul Osman, Evan Stein and R. Kevin Nelson share from their experience introducing a music API culture into their companies and developing such APIs.
Jez Humble addresses the most important factors in implementing continuous delivery: organizational, architectural and process.
Jesse Robbins explains how to evangelize & overcome cultural resistance to change while sharing his own painfully funny lessons on how not to do it.
Jason Little and Andrew Annett explain different behavior models helping to understand resistance to change, where it comes from and how to encourage the desired behaviors.
Wanda Marginean shares challenges and lessons learned during real cases of Agile transformations.
Lawrence Ludlow and Susan Smart organize a panel to answer questions related to introducing Agile into organizations, trying to find out the actions, impediments and benefits of such an endeavor.
John Stevenson presents Atlassian’s values, detailing how its culture formed and was maintained while growing over time.
Håkan Råberg and Jon Pither on introducing Clojure to an investment bank team having a large Java code, dealing with cultural differences, the lessons learned, and ways of dealing with legacy code.
Michael Margolis discusses how the outsider can play a positive role in the process of the team’s cultural change by sharing his own story, his life experience.