Mono Now Has Portable Class Library Support

by Jonathan Allen on  Jun 25, 2013

With their focus on Xamarin, the commercial version of Mono, it often seems like Mono is being is being neglected. But the nine year old platform is still seeing active development. Mono 3.0.12 brings with several new features including support for Portable Class Libraries and cookies in WCF.

Building iOS/C# User Interfaces: Importing, Imperative, Drawing, or Drag and Drop

by Jonathan Allen on  Jun 24, 2013

Xamarin.iOS now supports three development models for designing iOS user interfaces with C#: importing from XCode, drag-and-drop using Xamarin Studio, drawing in PaintCode, or purely imperative using raw C#.

Quickly Create Mono Bindings with Objective Sharpie

by Jonathan Allen on  May 10, 2013

Objective Sharpie is the child of Aaron Bockover. This tool creates C# bindings suitable for use in Mono for Objective C SDKs. Objective Sharpie works by using Clang to parse Objective C header files. Since the process is automated, and has full access to the header, binding errors should be non-existent for most libraries.

Java 8 Starting to Find Its Way into .Net/Mono

by Jonathan Allen on  Mar 19, 2013 7

In last week’s development snapshot, IKVM added experimental support for static methods in interfaces and default interfaces methods. These Java 8 features are primarily to support the internal workings of Java libraries, they won’t be readily usable from other .NET languages.

Replacing Native PHP4 Extensions with Managed Extensions

by Jonathan Allen on  Mar 13, 2013

Phalanger, the PHP runtime for .NET and Mono, has reached a significant milestone with the eleven popular PHP extensions being replaced with .NET equivalents. Previously these extensions, written in native C or C++, were limiting Phalanger to only running in 32-bit mode.

Xamarin Introduces C# Async for iOS and Android

by Jonathan Allen on  Mar 12, 2013

Xamarin has released a preview of their async-enabled libraries for iOS and Android development. This work is based heavily on Microsoft’s .NET 4.5, which was released late last year as part of Visual Studio 2012. Xamarin is the new name for the development platforms previously known as MonoTouch and Mono for Android.

Xamarin 2.0 Brings a New IDE, Visual Studio Add-in for iOS and a Component Store

by Abel Avram on  Feb 21, 2013 3

Xamarin has made yet another major step in completing their vision on providing a set of common tools for cross-platform mobile development. With the announcement of Xamarin 2.0 comes a rebranding of their products, a new IDE called Xamarin Studio, a Visual Studio add-in for iOS development, and a component store, the later being detailed by Miguel de Icaza for InfoQ.

Mono Roundup: iOS, Mobile Profile, and Concurrent GC

by Jonathan Allen on  Feb 12, 2013 1

It’s been pretty quiet on the Mono front, but a few interesting things have been announced. The most notable is the adoption of .NET 4.5 for the mobile profiles and the introduction of a concurrent GC to Mono’s SGen garbage collector.

CryptoLicensing v2013 for .Net with Activation Console, Mono for Android Support

by Anand Narayanaswamy on  Jan 27, 2013

CryptoLicensing v2013 for .Net includes license service activation console, new methods, properties with support for Mono, Android platforms including several improvements and bug fixes.

Mono Improves Aync Support and MonoDevelop Adds NuGet

by Jeff Martin on  Jan 25, 2013

MonoDevelop now has integrated support for NuGet while the Mono project sees various improvements with release 3.0.3.

Xamarin is Bringing C# to the Mac App Store

by Jonathan Allen on  Dec 19, 2012

Xamarin, makers of the popular MonoTouch and Mono for Android platforms, have entered into the Mac App Store market with Xamarin.Mac.

Math.NET Numerics with F#, Intel MKL and Vector Slicing Support

by Anand Narayanaswamy on  Dec 05, 2012

Math.NET recently released numerics library with improved F# including support for Windows Phone 8 and vector slicing.

Build Cross Platform Applications with Xwt

by Anand Narayanaswamy on  Nov 23, 2012 1

Xwt is .NET Framework based open source UI toolkit for Mono and .NET and is used for the creation of desktop applications that run on multiple platforms from the same codebase.

Mono 3.0 Adds Async, Improves SGen GC and More

by Roopesh Shenoy on  Oct 23, 2012

Miguel De Icaza has announced the release of Mono 3.0, which comes with several improvements such as Async, better SGen GC, improved Eval API and .NET 4.5 compatibility.

Valgrind Support for MonoTouch

by Jonathan Allen on  Oct 06, 2012

MonoTouch developers may now use Valgrind-based dynamic analysis tools on their iOS applications.

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