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F# and Mono, Best Friends Forever

Posted by Richard Minerich  on  Oct 25, 2011 1

Richard Minerich shows how to use F# in Mono with MonoDevelop, detailing some of the features that make it attractive to programmers.

Mobile Data Access Patterns - Cross Platform Action with Mono

Posted by Travis Smith  on  Oct 10, 2011

Travis Smith presents the challenges – inconsistent feature support - and advantages – code reuse - of developing cross platform mobile applications with Mono, focusing on data access patterns.

Using APIs to Connect People to Your App and Each Other

Posted by John Sheehan  on  Sep 30, 2011

John Sheehan discusses web hooks and explores 3 cloud services: SendGrid’s Parse API for processing email, Twilio’s API for making phone calls and SMS, and Tok’s OpenTok API for web video conference.

Introduction to Android Development Using .NET and Mono

Posted by Greg Shackles  on  Sep 27, 2011

Greg Shackles introduces Android, Mono and Mono for Android, explaining the fundamental components of programming for Android with Mono accompanied by demos and code samples.

Cross-platform Mobility: The Rise of Mono in the Enterprise

Posted by Scott Olson  on  Sep 01, 2011 2

Scott Olson presents the current mobile industry landscape, what enterprise mobility opportunities are, and how developers can profit with cross-platform development with Mono.

Q&A on Mono with Miguel de Icaza and Nat Friedman

Posted by Miguel de Icaza and Nat Friedman  on  Aug 18, 2011 1

Miguel de Icaza and Nat Friedman answer questions on Mono: Xamarin, the deal with Novell, packaging, iOS 5, Lion, Android, licenses, MVC3, WCF, Mono phone, MonoDevelop, and others.

Advanced Reflection & Metaprogramming

Posted by Jean Baptiste Evain  on  Jun 16, 2011

Jean Baptiste Evain presents the reflection and metaprogramming tools provided by Mono: Mono.Reflection, Mono.Linq.Expressions, and Mono.Cecil.

ECC - Fun Writing Compilers

Posted by Joe Armstrong  on  Jun 10, 2011 5

Joe Armstrong presents ECC, an optimizing compiler running on LLVM for writing C compilers for unusual architectures, for implementing DSLs and for experiments with JIT compilation.

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