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CocosSharp: Xamarin Forks Cocos2D-XNA

by Abel Avram on  Aug 13, 2014

Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.

Easier Immutable Objects in C# and VB

by Jonathan Allen on  Aug 12, 2014 8

A common pain point in .NET programming is the amount of boilerplate code necessary to implement immutable objects such as explicitly defined backing stores for each property. Under a new draft specification, C# and VB will be adding what they are calling a “record class” that eliminates most of the effort.

Microsoft Releases Tools for Unity

by Jeff Martin on  Jul 31, 2014

As promised, Microsoft has released newly acquired Visual Studio plugin UnityVS for free to developers using any recent paid edition of Visual Studio. This plugin greatly improves developers working with the Unity game development system.

Mono Project Adds Performance Team

by Jeff Martin on  Jul 25, 2014

The Mono project has focused on conformant code since its inception. Now the project is adding dedicated resources to focus on improving performance.

Google Open-Sources FlatBuffers: Efficient, Cross-Platform, Serialization Library

by Roopesh Shenoy on  Jun 18, 2014 3

The Google "Fun Propulsion Labs" team has recently open-sourced FlatBuffers. Built especially to support performance needs of game developers, FlatBuffers stores serialized data in buffers which can be either stored in files or transferred across the network as-is, without any parsing overhead.

Big Features Pack Visual Studio "14" Preview

by Jeff Martin on  Jun 04, 2014 1

The first preview of the successor to VS2013 has been released, unifying several recent projects into a single package. Nearly all technology platforms are affected, with ASP.NET, C++, and VB/C# developers all receiving large updates.

Interview with Philipp Crocoll on Java/C# Integration for Android

by Jonathan Allen on  May 27, 2014

In this interview we talk to open source developer Philipp Crocoll about Keepass2Android. Besides its features as a password store, this project is a good case study for combining Java and C# in a single Android application.

Becoming SOLID in C#

by Abel Avram on  May 23, 2014 10

Brannon B. King, a software developer working for Autonomous Solutions Inc., has published an article entitled Dangers of Violating SOLID Principles in C# in MSDN Magazine, May 2014. The author outlines some of the mistakes developers can make in their C# code, breaking the SOLID principles and leading to code that is more difficult to extend or maintain.

CShell Brings a REPL to C#

by Jeff Martin on  May 21, 2014 2

One of the attractions dynamic languages possess is the ability to easily support a REPL for quick code experimentation. The open source CShell project brings a powerful REPL environment to C# users, allowing them to combine their knowledge of C# with the speed a REPL provides for exploring code.

Edge.js Adds Support for Linux and Mac OS X So C# and Node.js Can Run Anywhere

by Jeff Martin on  Apr 30, 2014 1

The Edge.js project allows developers to combine C# with Node.js, within a single process. The latest release adds support for Linux and Mac OS X, allowing developers to use the environment they want for development and hosting.

Expression Evaluator: A Lightweight C# Compiler Service

by Jonathan Allen on  Apr 11, 2014

While the .NET community eagerly awaits a production version of Roslyn, work must continue. So today we’re looking at another compiler service, Expression Evaluator. While other compiler services are trying to be as comprehensive as possible, here we see one that is going the other direction.

C# Compiler Released As Open Source

by Jeff Martin on  Apr 03, 2014

The destination of Microsoft's Roslyn project has been revealed: the rewrite of the C# and VB compilers has been released under an open source license by Microsoft. Not only will users benefit from the improved tooling Roslyn supports, they can also look under the hood to add features or analyze behavior.

Microsoft Speeds Up Windows Store Apps with .NET Native

by Abel Avram on  Apr 03, 2014 1

.NET Native is an attempt from Microsoft to reduce the start up times and memory footprint of Windows Store applications.

RyuJIT's Improved Compiler Boosts .NET

by Jeff Martin on  Mar 07, 2014

The next generation .NET compiler from Microsoft, codename RyuJIT, has just had a second preview version release. While still very much a beta, the initial results are impressive when compared to both the first preview and the current 64-bit JIT compiler used by NET today.

Xamarin Sifts through Enterprise SAP Data

by Abel Avram on  Feb 24, 2014

Xamarin and SAP Americas announced at MWC 2014 today a partnership aiming to provide .NET mobile developers the necessary tools to access and integrate enterprise SAP data into their applications.

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