Grant Davies introduces Xamarin and demos creating a cross-platform mobile application.
Chris Risner demos an Android app built with Azure Mobile Services using structured data stored in the cloud, GCM push notifications with a single line of code, authentication, security and others.
Filip Maj introduces UI testing for web, native and hybrid apps on simulators or real devices with Appium, an open source framework built on WebDriver.
Jacob Rutledge introduces Google Glass, what can be done with it and how to get started programming against it with Android SDK, sharing his own experience with it as a consumer and developer.
In this solutions track talk, sponsored by Oracle, Simon Ritter looks at how Embedded Java and a Raspberry Pi were used for Audi S3, and how JavaFX has been used for an in-car information system.
Robin Wilton provides practical recommendations on how to understand and manage one's digital footprints.
Justin Sheets introduces Corona SDK, a framework for cross-platform mobile development done in Lua. Targeted especially at game development.
In this solutions track talk, sponsored by AppDynamics, Tom Levey discusses how to monitor UX, identify bottlenecks, and measure the revenue impact by turning on the lights inside a mobile app.
Nick Landry makes a tour of the multiple choices in mobile development: iOS, Android, Windows Phone, Blackberry, HTML5, native, hybrid, web, languages, tools, helping listeners decide what they need.
Chris Anderson provides code samples on how to build offline applications for mobile platforms based on the NoSQL document model, and how to contribute to the open source projects behind this movement