InfoQ Homepage QCon New York 2013 Content on InfoQ
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Wrangling WebRTC: Challenges and Opportunities for Real-time Communication
Gustavo Garcia explores actual use cases for real time communication in verticals ranging from telepresence to healthcare, where WebRTC fits and where it falls short, and what developers can do.
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Gamifying Enterprise Mobile Applications: Do We Have a Winner?
Michelle Andreassen takes a business-to-employee look at UX, prototyping and user testing of gamified enterprise mobile apps to see if these really do bring more value to the company beyond the hype.
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Design Patterns for Mobile Applications
Saul Mora discusses using some of the patterns from the Design Pattern book today, and applying patterns in a multicore world.
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Managing Experimentation in a Continuously Deployed Environment
Wil Stuckey explains how Etsy manages to deploy nearly ~10,000 changes in one year, and how they run A/B experiments in the midst of continual code change.
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Mobile-friendly Server Interfaces
This panel discusses things to do and to avoid in building APIs for mobile apps, and answer attendees' questions on the topic.
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Meteor - Web Development Like You Never Seen
Matt DeBergalis introduces Meteor and some of its components, showing how they work together to shorten the development cycle, whether you're a team of expert developers or just getting started.
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Feedback-based Evolutionary Design
Graham Brooks explores internal measurements used in a continuous delivery feedback mechanism in order to improve a system's design.
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A Continuous Delivery Maturity Model
Eric Minick discusses continuous delivery challenges in the enterprise where large projects, distributed teams or strict governance requirements have resulted in increased automation efforts.
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The Strangler Pipeline: Winning over Hearts and Minds
Steve Smith shares some of the change patterns used to establish continuous delivery at Sky Network Services over the past 2 years, and how they fit into an optimal cycle time strategy.
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The Process, Technology and Practice of Continuous Delivery
Dave Farley introduces the ideas of Continuous Delivery as a practical everyday process, using some of the techniques and technologies from a real world project as an example.
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Deep Dive into G1 Garbage Collector
Charlie Hunt and Monica Beckwith describe the operational basics of G1 and how to tune it, along with tips on what to expect when migrating from Parallel GC or CMS to G1 GC.
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Building Polyglot Projects
Kurt Schrader explores patterns and practices used to build polyglot projects, when to add a new language and what to do when things seem to get out of hand.