Facebook has recently open-sourced Pop, the animation engine behind its iOS Paper app. Pop aims at making it easier for developers to go beyond fire-and-forget animations, thus enabling interactive animations. In addition to static animations, Pop supports spring and decay dynamic animations, as well allowing the creation of custom animations.
InfoQ recently spoke to Michael Dubakov & Andrey Mihailenko of Targetprocess about the upcoming release of the product, and their own experiences integrating user experience into their agile development process. This is the second part of that interview in which they discuss how they have integrated user experience into their agile development process.
Matias Duarte, Head of Design at Android, has recently held an interview on software design during Accel Design Conference 2014 underlining the need for a shift in software design approach from separate apps made for different devices to one app for multiple screens.
The Lean UX Conference is returning to NYC April 10-12, 2014 and this year includes a wide variety of speakers as well as workshops from Jeff Gothelf, Dave Snowden and Michael Cheveldave. I had a chance to sit down with one of the conference founders, Will Evans to discuss what to expect from the conference this year.
Component One has released Doc-To-Help 2013 v2 with a responsive user interface which automatically displays content depending up on the device from which it is accessed. It also includes content widgets such as note, lightbox, gallery, carousel, topic contents, tabs and code highlighter.
Jake Benilov will give a talk on September 27 at Agile Tour Brussels about feedback techniques used for making gov.uk. InfoQ did an interview with Jake about using the feedback techniques and how the team applies lean startup with minimum viable products to do user research.
With the rise of touch enabled smart-phones and tablets, a new category of user interfaces was introduced. And there are new technologies just around the corner: The 'Internet of Things' is becoming reality with lots of new device types that need to be considered when formatting output and natural user interfaces like speech and gesture provide challenges when interpreting input.
Announcing the first major redesign of InfoQ since its inception. The intention of this redesign is to make it easier for users to find content they want, to simplify most pages to emphasize content instead of sidebars and metadata, and to make the site easier to read and more tablet/mobile friendly.
Two stories describing how professionals discovered ways to move from “using a waterfall process” to “becoming agile”, and dealt with their concerns along the way.
In the Build 2012, Lora Heiny, Senior Program Manager, Windows Partner Ecosystem and Will Tschumy, Principal User Experience Advisor at Microsoft delivered a session where they presented few tips which should be followed to evaluate the UX of a Windows 8 application including that of Windows Store apps.
Microsoft has announced the new Blend for Visual Studio 2012, a tool to design user interfaces for HTML and XAML applications in Windows Store 8. All versions of Visual Studio 2012 come with Blend, including Express.
A group of researchers from two European universities have evaluated if “what is beautiful is usable” is true in software, and they have concluded that “what is usable is beautiful.”
What is the most important thing that the Agile community needs to embrace in 2012 and beyond? InfoQ had the opportunity to attend the recent YOW! Australia Software Developer Conference and took the opportunity of having such a large number of Agile speakers in one place to sit in on the sessions and ask them their thoughts on this question.
Windows 8 Metro doesn’t just change the way applications look, it fundamentally changes how they behave. Applications will no longer be running in the background at all times, they will be suspended whenever they are not view. Rather than a save button, most applications will be constantly updating data on the cloud so that the user can seamlessly switch from one device to the next.