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Latest featured content about WebGL

Desktop HTML5 vs. Mobile HTML5, with Aditya Bansod

Topics
HTML5,
HTML,
Sencha,
Javascript,
Rich Internet Apps,
Web Development,
Markup Languages,
Dynamic Languages,
Cross Platform,
QCon San Francisco 2011,
Companies,
QCon,
Languages,
Mobile Development,
Programming,
Conferences,
Mobile,
CSS3,
Canvas,
WebGL,
WebKit

Aditya talks about the benefits of working with the HTML5 platform and the state of the art both in mobile devices and desktop. He also makes his prediction about were the market is heading and how the demand from media companies will shape future devices and specs.

Dion Almaer on the State of HTML5 and Javascript

Topics
HTML 5,
HTML5,
Virtual Machines,
Javascript,
Rich Internet Apps,
Ruby,
HTML,
Runtimes,
Java,
Dynamic Languages,
Markup Languages,
Web Development,
Platforms,
.NET,
GOTO Conference,
Languages,
Mobile,
Programming,
Bespin,
WebGL,
PhoneGap,
JAOO Conference,
Conferences

Dion Almaer discusses Javascript and DOM performance, the state of WebGL and Canvas, HTML5 security, and the role of native code in HTML/Javascript applications in general and on WebOS.

News about WebGL

Microsoft Rejects WebGL for Security Reasons

Topics
HTML 5,
HTML5,
Rich Internet Apps,
HTML,
Web Development,
Markup Languages,
Languages,
Microsoft,
Google,
Security,
Companies,
Opera,
Architecture,
Programming,
Mozilla,
WebGL,
Apple

Microsoft cites two reports analyzing security flaws in WebGL as the main reason for not endorsing a 3D graphic standard actively supported by Google, Mozilla, Opera, and Apple.

Google News: Chrome OS, Chrome Web Store, and Cloud Print

Topics
Google,
Architecture,
Chrome OS,
Cloud Computing,
Operating Systems,
Browsers,
WebGL,
Chrome,
Companies,
Printing

Google has announced recently a number of new developments: the status of Chrome OS, a new market for applications running in Chrome, and cloud printing support in Chrome, all preparing the way for Chrome OS devices.