InfoQ Homepage Agile Tour London Content on InfoQ
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Methodology Patterns: a Different Approach to Create a Methodology for Your Project
Giovanni Asproni suggests that teams should not blindly embrace a methodology but rather create their own suiting their specific needs by using an approach based on patterns and pattern languages.
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Agile UX: Is Agile from Mars and UX from Venus?
Carl Myhill, Steve Hayes highlight the key elements that a UX Design process and an Agile process have in common, providing practical tips on how to make them work together.
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XP at Unruly
Arber Pllana shares from his experience using XP at Unruly while scaling the infrastructure to handle a growing amount of traffic and data.
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How to Develop a Great Scrum Master
Angel Medinilla advises on hiring and evolving a great Scrum master along with resources on psychology, coaching, motivational science, communication skills, corporate culture or change management.
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Discovering Scrum: An Introduction
Peter Stevens teaches the basics of Scrum starting from its principles, explaining why it works and how team can use it to be effective.
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How to Be Agile in a Waterfall Company
Dror Helper shares from his experience implementing Agile practices in his team, outlining the do and don'ts that can make all the difference. He addresses teams working in a non-agile environment.
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So Long, and Thanks for All the Tests
Seb Rose explores the choices a team needs to make when considering which Agile test practices to adopt, urging teams to practice, practice, practice until they are happy with the way they code.
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The Future is Agile
David Tanzer takes a look at the current status of software development and suggests what a team can do to stay competitive, and what a developer can do so his/her employers still need him over time.
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Frameworks: Supporter and Mischief-makers of Agile Development
Oliver Szymanski reviews the pros and cons of several frameworks and tools when one attempts to use them in an Agile environment.
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Xanpan — a Personal Take on All Things Agile
Allan Kelly introduces Xanpan, a mixture of Kanban, XP, Lean and economics, focusing on teams not projects, allowing for planned and unplanned work within iterations and levels flow.
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Flow - an Agile Method for DevOps
Steve Arnold introduces Flow, an Agile method combining concepts from DevOps, Lean and Kanban, based on the idea that a requirement is worked on at each point of the software delivery pipeline.
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Theory of Constraints and Agility
Craig Strong and Daryn Holmes discuss applying the Theory of Constraints to software development, providing simulations and experience-based evidence to support the technique.