InfoQ Homepage C++ Content on InfoQ
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Modern C++ vs Managed Code: Performance vs Productivity
Herb Sutter and Miguel de Icaza have recently weighed in on the tradeoffs made by C++ and the managed code from .NET or Java. Does increasing programmer productivity require a reduction in the performance of compiled code?
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A Native of Silverlight with Full Hardware Access
Silverlight for Embedded is not based on .NET; it is a native technology that is programmed with XAML and C++. But it isn’t Windows 8/WinRT either, as it has full access to the underlying hardware and Win32 APIs.
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SQL Server Drivers for Red Hat Enterprise Linux
Microsoft has released SQL Server ODBC drivers for the 64 bit version of Linux. These drivers are intended for C and C++ developers using Red Hat’s Enterprise Linux 5 and Enterprise Linux 6.
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HeadwaySoftware has added support for Doxygen and Understand in structure101 and restructure101
HeadwaySoftware has recently added support for Doxygen and Understand for C and C++, Delphi and Python programmers in its tools structure101 and restructure101.
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Microsoft Publishes C++ AMP Spec, Wants to Lower Barriers to Data-Parallelism
Hoping to make programming data-parallel hardware easier, Microsoft has published its open specification for C++ AMP. By building its implementation directly into Visual Studio 11 Microsoft seeks to improve access to the GPU for developers.
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ESE Tookit: Use Windows' Internal High-Performance Data Store To Build Applications
The ESE Toolkit provides C++ and C# class libraries that allow easier application development using the Windows Extensible Storage Engine (ESE), a high-performance data store built into Windows.
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CXXI Brings Advanced C++ Interop To Mono
CXXI, a new C++ Interop framework, allows easy interoperability between C# and C++ in Mono. Developers can, from C#, easily instantiate C++ objects, invoke C++ methods, subclass C++ classes, and more.
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An Update on Google Native Client
Beside C/C++, Google Native Client has added support for runtimes such as Mono, and a richer set of Pepper interfaces: accelerated 3D, full-screen, File IO, debugging, and others. New languages -Lua, TCL, OCaml- are being ported, and several major producers have ported their game engines or their games to NaCl.
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Google Has Open Sourced Android 4.0
Google has released the source code for Android Ice Cream Sandwich and a new Native Development Kit.
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OpenSim 2.4 - Open Source Software for Modeling & Simulating Movement
OpenSim represents a freely available open source software system for modeling and simulation of movement. The system is provided by NCSSR (National Center for Simulation in Rehabilitation Research) which denotes a research department within Stanford University, California. The spectrum of possible application domains such as rehabilitation medicine, robotics, or games makes OpenSim interesting.
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Designing Loosely Coupled Metro Applications with URIs
Protocols allow applications to launch other applications using URIs much as you would launch a website. This allows you to build a collection of small work-flow centric applications that work together seamlessly.
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Visual Studio 11 Preview is Now Available
The Visual Studio 11 preview is now available for MSDN subscribers with a general release planned in the next few days. Here is a brief summary of the features they are showing off at Build.
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C# and Visual Basic on the WinRT API
While Win32 APIs can be called from .NET languages, doing so can be quite difficult. So for the last two year Microsoft has been building a replacement known as Windows Runtime or WinRT with cross-language support in mind. WinRT components can be created in both C++ and .NET and may be consumed by both of those as well as JavaScript.
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C++ Component Extensions: The New Face of COM
COM Programming is alive and well on the Windows platform and a new variant of C++ makes it much more approachable. Known as C++ Component Extensions, this new language was used to create the new Windows runtime, WinRT.
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WinRT: An Object Orientated Replacement for Win32
WinRT is a modern OS-level API that is built upon the Windows kernel. It isn’t just a layer on top of Win32, it is a replacement for it. Built with Object Orientated concepts such as a unified type systems and reflection, it is equally usable from C++, .NET, and dynamic languages such as JavaScript.