InfoQ Homepage Companies Content on InfoQ
-
Reactive Stream Processing at Netflix
Justin Becker & Neeraj Joshi describe Mantis, discuss the challenges associated with designing for the cloud, processing billions of events, all while being cost sensitive.
-
Breaking Bad at Netflix: Building Failure as a Service
Kolton Andrus presents how Netflix, in order to harden their systems, designed “Failure as a Service” to allow anyone to test and validate how their systems handle failure.
-
Netflix’s Viewing Data Microservices: How we Know Where you are in House of Cards
Matt Zimmer discusses architectural patterns -service decomposition, stateless application tiers, and polyglot persistence- and migration strategies used by Netflix.
-
Distributed Scheduling with Apache Mesos in the Cloud
Diptanu Choudhury discusses the design of Netflix’ distributed scheduler based on Mesos and Titan, focusing on bin packing algorithms, scaling in and out of clusters, fault tolerance, and redundancy.
-
Building Distributed Systems with Apache Mesos
Benjamin Hindman discusses Apache Mesos, focusing on the Mesos API and how the primitives provided by Mesos can make it easier to build new stateful services and frameworks.
-
Portable Code - The Trials of Porting Total War from Windows to Mac OS X
Guy Davidson, Tom Miles discuss 64-bit programming pitfalls, Unity builds, writing portable code, and persuading a large development team of varying levels of skill to write portable code as well.
-
MQTT-SN: MQTT for UDP, ZigBee and Other Transports
Ian Craggs discusses MQTT-SN and the tools for using it in the Eclipse Paho and Mosquitto projects.
-
Service Architectures at Scale: Lessons from Google and eBay
Randy Shoup discusses modern service architectures at scale, using specific examples from both Google and eBay. He covers some interesting lessons learned in building and operating these sites.
-
The Changing Face of Communications: IoT, REST, & Reactive
Todd Montgomery explores questions related to WebSocket, HTTP/2, CoAP, MQTT, XMPP, and the way these protocols change how services communicate.
-
APIs for Open Source Hardware
Justin Mclean introduces the Open Source Hardware, its communication protocols (RF, ZigBee, WiFi, Bluetooth) and the software/API layer (HTTP, WebSockets, Can Bus, COAPI and MQTT) used.
-
Infrastructure Built in Go
Jessie Frazelle takes a look inside the tools built in Go centered around infrastructure and ops - from Docker to etcd to nsq and more.
-
Taming GPU Threads with F#
Daniel Egloff overviews Alea, an F# alternatives to CUDA C/C++ and OpenCL C++, showing how to write GPU scripts and perform dynamic compilation in F#.