InfoQ Homepage Compilers Content on InfoQ
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Rust 1.10 Improves Bootstrapping, Panic Handling, and More
Newly released Rust 1.10 introduces a new approach to bootstrapping that aims to be friendlier to open-source distributions. Additionally, it adds a new cargo option for handling panic that improves compiler performance and reduces binary size, a new format for shared libraries, and many performance improvements.
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Anders Hejlsberg Explains Modern Compiler Construction
The main reference in compiler construction, Compiler: Principles, Techniques, and Tools, also know as the Dragon Book, was first published in 1986. Anders Hejlsberg, known for his work on Turbo Pascal, Delphi, C# and TypeScript, explains in a Channel 9 interview how compiler construction today is different from how it was done 30 years ago.
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Go 1.7 to Improve Compilation Speed and Generate Faster Code
When Go 1.7 development cycle has still about a couple of weeks to go, Go committer Dave Cheney has reported on the team efforts to improve the toolchain for the coming release.
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Android N Combines AOT, Interpretation and JIT
Android N introduces a hybrid runtime using compilation + interpretation + JIT to obtain the best compromise between installation time, memory footprint, battery consumption and performance.
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LLVM 3.8 Discontinues Old Windows Versions, Deprecates Autoconf, Improves Clang
The LLVM team has announced the release of LLVM, which includes a few major deprecations, new C API headers, and Clang 3.8.
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Microsoft Open Sources PDB
PDB or Program DataBase is a central component of the Windows ecosystem. Whether you write code in C++ or .NET, without a PDB file even basic tasks such as stepping through code becomes impossible. And yet, the PDB format is largely a black box. At least until now.
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The Go 1.5 Compiler and Runtime are Written in Go
Go 1.5 has a complete tool chain written in Go, a quicker garbage collector and runs a goroutine on each available CPU.
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Code Aware Libraries with Roslyn
Code Aware Libraries are “libraries that provide guidance on correct use through embedded tooling and operates on the user’s code in real time.”
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GCC 5.1 is Out
The GNU Project has announced the release of GCC 5.1. The first major release of GCC 5 comes with many new features and improvements, including improved support for C++11/14, a new libstdc++ ABI, and a machine-code JIT embeddable library.
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6to5 JavaScript Transpiler Changes Name to Babel
The JavaScript transpiler 6to5 has changed its name to Babel in an attempt to better represent the functionality and goals of the project. While the original 6to5 name was appropriate, the functionality gains by the library have reduced the name's relevance.
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Google Aims at Bootstrapping Go 1.5
Google has recently made public its plan to bootstrap Go 1.5. According to Russ Cox, Go core developer for almost 6 years now and author of the document, Google has been planning for a year “how to eliminate all C programs from the Go source tree.” InfoQ has spoken to Russ to learn more about the plan to bootstrap Go.
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6to5 JavaScript Transpiler Gains Momentum
The 6to5 JavaScript transpiler has made significant gains in its short 6 month lifespan, besting Google's Traceur transpiler in ECMAScript 6 compatibility. Developers can write ES6 code now and let 6to5 output valid ES5 for use in today's browsers. Recently 6to5 incorporated the team behind competitor esnext into the project.
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Jack & Jill: New Android Compilers for More Performance
Eric Lafortune, Technical Director of Saikoa, maker of DexGuard, has discovered new tools in the SDK for Android 5.0 Revision 1 (API 21.1), namely two compilers called Jack and Jill. These tools are meant to streamline the compilation process for Android.
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Microsoft's JavaScript Engine Learns New Tricks For Windows 10
The Internet Explorer team at Microsoft recently detailed changes to the JavaScript engine coming in Windows 10. A significant change is the addition of a second tier in the Just-in-Time (JIT) compiler to reduce startup time.
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Google's Study Provides Insights into Programmers' Build Errors
Google engineers have recently published a research paper presenting an empirical study of 26.6 million builds produced during a period of nine months by thousands of developers at Google. The paper describes the build workflow, and analyzes failure frequency, compiler error types, and resolution efforts. Such a study, its authors say, can help improve the build process and support to developers.