InfoQ Homepage Consistency Content on InfoQ
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YugaByte DB - A Planet-Scale Database for Low Latency Transactional Apps
Amey Banarse and Karthik Ranganathan introduce and demo YugaByte DB, a large scale DB, highlighting distributed transactions with global consistency.
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CRDTs in Production
Dmitry Martyanov talks about how PayPal developed a distributed system dealing with consistency issues and shares lessons learned in developing the system based on an eventually consistent data store
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CRDTs and the Quest for Distributed Consistency
Martin Kleppmann explores how to ensure data consistency in distributed systems, especially in systems that don't have an authoritative leader, and peer-to-peer communication.
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Apache Geode Test Automation and Continuous Integration & Deployment (CI-CD)
Jeff Cherng and Anupama Pradhan discuss how to use Spring Boot, Ansible, and Concourse for Apache Geode application development, mock/integration tests, and no downtime CI-CD pipeline.
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Data Consistency in Microservice Using Sagas
Chris Richardson discusses messaging, durability, and reliability in microservice architectures leveraging the Saga Pattern, explaining how sagas work and introduces a saga framework for Java.
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Effortless Eventual Consistency with Weave Mesh
Peter Bourgon and Matthias Radestock explain the theory behind Weave Mesh, some of the important key features, and demonstrate some exciting use cases, like distributed caching and state replication.
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Building Blocks of a Distributed System
Oren Eini discusses the building blocks of a reliable, transactional distributed database, covering ACID compliance, consistency, failure handling, monitoring, management, and more.
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Microservices: Software that Fits in Your Head
Dan North describes a model for thinking about the age of code and argues for replaceability as a first class concern, ending up with something that looks a lot like microservices.
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Consistency without Consensus: CRDTs in Production at SoundCloud
Peter Bourgon provides a practical introduction to Conflict-free Replicated Data Types (CRDTs) and describes a production CRDT system built at SoundCloud to serve several product features.
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Wix Architecture at Scale
Aviran Mordo introduces Wix's architecture, a highly available eventually consistent system, along with patterns for rendering many websites with a relatively small number of servers.
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Exploiting Loopholes in CAP
Michael Nygard discusses several loopholes in the CAP theorem that can be used to engineer practical, real-world systems with desirable features.
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Tracking Millions of Ganks in Near Real Time
Garrett Eardley explores how Riot Games is using Riak for their stats system, discussing why they chose Riak, the data model and indexes, and strategies for working with eventually consistent data.