InfoQ Homepage Design Content on InfoQ
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Achieving Seamless Integration through User Co-Design
Savannah Kunovsky and Jenna Fizel, co-managing directors of IDEO’s Emerging Technology division, talk about the future of technology in general and how we can work with our users to build the most impactful product. They explore prototyping and co-design techniques, as well as how generative AI can help with rapid prototyping.
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Designing for Knowledge Flow with Diana Montalion
In this episode, Thomas Betts speaks with Diana Montalion about how architecture is designing for knowledge flow. The conversation covers the differences between knowledge stock and knowledge flow and the importance of a growth mindset. If you’re trying to find new ways to solve problems, you have to start by thinking in new ways.
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Balancing Coupling in Software Design with Vlad Khononov
In this episode, Thomas Betts speaks with Vlad Khononov about balancing coupling in software design, the subject of his recent book. They discuss how coupling is necessary for a system to function, but has to be balanced to allow the system to evolve. Vlad identifies three factors that can be used to measure coupling: knowledge sharing, distance, and volatility.
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Understanding What Really Matters for Developer Productivity: a Conversation with Lizzie Matusov
In this podcast Michael Stiefel spoke with Lizzie Matusov about the dependency of effective, productive, and satisfied teams on good software architecture. Understanding this relationship requires understanding exactly what software productivity really is, how modern software engineering research has become more rigorous and practical, and how to apply that research to software development.
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Object-Oriented UX (OOUX) with Sophia Prater
In this episode, Thomas Betts talks with Sophia Prater about Object-Oriented UX (OOUX). OOUX focuses on identifying the objects and relationships within a system, allowing for better communication and collaboration among designers, product owners, engineers, and architects. Prater explains the process of OOUX, which involves multiple rounds of discovery, requirements, prioritization, and revision.
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Jeremy Kriegel on Design Innovation and Doc Norton on Tuckman was Wrong
In this podcast, recorded at the Agile India 2019 conference, Shane Hastie, Lead Editor for Culture & Methods, first spoke to Jeremy Kriegel about design innovation and then with Doc Norton about why Tuckman was wrong and how dynamic reteaming makes organisations more resilient.
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David Hussman on Effective Product Discovery and Dude’s Law
In this podcast, Shane Hastie, InfoQ Lead Editor for Culture & Methods, talks to David Hussman, founder and “The Dude” from DevJam and CardBoard It!, a tool for story mapping.